Hi, I'm hedge one of your judges! Played at https://twitch.tv/hedge_in at 1:40:25 <3 (Part 2)
Play game
UPSKULL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Fun | #14 | 3.950 | 3.950 |
Overall | #21 | 3.638 | 3.638 |
Graphics/Visuals | #36 | 3.900 | 3.900 |
Sound/Music | #43 | 3.300 | 3.300 |
Theme Interpretation | #67 | 3.400 | 3.400 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very reminiscent of Downwell, but didn't quite capture the elegance of a singular mechanic doing multiple things. This was still a good entry regardless of that.
- Beautiful art and theme, beautiful game! Once I got used to the feel of the game I was SAILING and it was tons of fun! The enemies were a pretty steep spike of difficulty that hit out of nowhere at times, but the progression otherwise felt natural and allowed for time to learn and master the mechanic. A loose demonstration of the theme, but great game overall.
- Really great idea, although the controls are tough to get the hang of, and dealing with enemies was a little frustrating at times. But overall, I think the gameplay is pretty satisfying, and the art style is great.
How does the game fit into the theme?
The goal of the game is to keep moving forward through the level. You can't reach the next level until you get to the top !
What premade assets did you use if any?
None, I made everything from scratch :)
What are the Discord usernames of everyone on your team?
I don't have Discord sorry.
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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