The game was fun to play. The gameplay was pretty simple, and the dialogue was probably the most entertaining part and I liked how there were 3 different endings.
DensityDestiny
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Simple base for a platformer game. Some points of feedback I would say are adding variable jump height so how high you go depends on how long you hold up for. Also making the player stick to the floor when moving on slanted platforms would probably be a good idea here since you move horizontally faster than you fall making you unable to jump if you happen to press left or right slightly before jumping. (it's a setting in the characterbody node) Also if it's not implemented coyote time and buffer jumping helps platformers feel a lot better to play.
Fun tower defense game. Made it to around round 25. My only critique is that the difficulty seemed like it didn't scale quickly enough past like round 15 and having a speed up button would be nice (unless I missed it). Having one more enemy that had a ton of health for later rounds would probably also be a good addition. Overall a fun game to play.






