Love it!! Very snappy movement! Think about making one level and instantiate coins in random positions so the player will need to collect till the time is up. It can make this game arcady and endless :)
Play game
Adventures of Gorb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Fun | #2 | 4.043 | 4.043 |
Sound/Music | #3 | 3.609 | 3.609 |
Overall | #5 | 3.652 | 3.652 |
Theme Interpretation | #19 | 3.652 | 3.652 |
Graphics/Visuals | #40 | 3.304 | 3.304 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
You only get to pick one ability that you have to use for all levels.
What premade assets did you use if any?
Background water sound effect
What are the Discord usernames of everyone on your team?
Capsicreme
Comments
Interesting idea and theme interpretation. I love how differently you begin to look at the levels with each ability
I really like the concept of having difficulty options tied to which ability you choose at the start
I finished the game with double jump and wall jump but it took me a while to be able to complete level 3 with dash I didn't realise we can spam dash :D Fun and good game and I loved the sounds.
Really solid platformer! I think the physics were a bit too slippery for my liking, but that's just a personal preference. But I'm really impressed with the level design and how you made sure all of them were clearable in different ways using the different abilities! Good job!!
The sound effects and music were great! it took me a while to figure out there is no cooldown on dashes though, maybe add a note in the description of the ability that there is no cooldown. Good job!
I like the limited mechanics, the graphics, and the sound style. 10/10
I love the idea of changing mechanic to modify the difficulty. Good job, it's sharp and fun !
really fun simple game! wish it had an end screen cause I beat hard mode! its super unique how each difficulty is a different jump option! and the dash is easily the most fun, going through the air and timing it to not go into the spikes! I hope you expand on this! cause it's so super cool and with more levels and some new level themes, it'd be a game id be happy to pay on steam or something! be proud! you did amazing! great work <3
the level design is fantastic, i did medium and hard. i like how different parts of each level are useful for each ability. the sound effects are so funny and cute. i also like the hollow knight-esque dash animation. this was sooo fun! i'd love to see more levels :) i'd like to see the dash have an input mapped to a mouse click, that would feel more intuitive for me personally.
What a great game! Itβs super impressive that you made levels that can work all three ways.
Just two things keep this from being an obvious #1 pick in my book: Poor contast between hero and background (and also the spikes), and no gamepad support. Both pretty light lifts, and if you got those, man, this would be best in show, easy.
Would be really cool to see this in a longer format!
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