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Alphapuffer

23
Posts
1
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A member registered Jun 16, 2024 · View creator page →

Creator of

Recent community posts

Update: I will straight up remove the aim spread. There was no issue with the aim, it was just confusing visually because of the perspective (will see what I can do to make it more clear), everything should go exactly where the mouse is pointed after the jam is done and I can upload a new patch.

Fun game! The mechanics were really on point and it felt good learning to dodge the attacks and do the jumps better with each restart. I see in the GDD you planned to add more stuff, would love to play a full version of this! Some sound would really tie things together

Will try this for sure, thank you!

Appreciate the feedback a lot! Great to see a fellow BTD 6 fan haha.

Yeah, I have to admit the bullet spread can get annoying. I used it to soften the effect of a bug where sometimes the character overshoots the cursor, haven't been able to figure out why it was happening and it ate a lot of time trying to figure it out, will surely try  to fix it and upload a better version after the jam! I'm trying to get this released on Steam too regardless of the Jam results.

Loved the game!

Appreciate the feedback!

Great attention to detail, good job!

Loved the game! The idea, the art, great fun overall

Congrats! Thank you for giving it a try!

Thank you! Yeah it might be a combination of the aim spread and camera doing weird things because of the angle, I will look more into it!

Thanks for giving it a shot!

Hi, thank you! I added a bit of bullet spread to the projectiles, it should be something like a 30 degree cone

Hi, loved the game, I'm not sure if anyone already mentioned this but I found a small bug (or feature haha). If you click fast enough on a tile after already moving you get to kill an enemy before they make their move, happened when I had to knights right next to eachother, killed one then spammed click onto the next (forgot I lost the double move powerup lol)

I just read that it's done in Scratch, now I'm even more amazed

Noted!

Really fun idea, congrats!

Satisfying gameplay, really loved the concept!

Great concept and visual/audio design!

Really polished, congrats!

Great submission,  looks amazing!

Great submission! Would've loved a retry button to restart the levels, otherwise great artstyle and game feel!

I liked the concept of the game, congrats on managing the time to deliver a solo submission while balancing your job!  Great design document, could've used a bit of the ability context for the characters in-game as I read it after playing to avoid spoilers. Fun play-through!

Thank you for the feedback, glad you liked it! Yeah haha gotta admit could've used a bit more work on the sound