Play game
Breakout Guide's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Fun | #204 | 1.919 | 2.250 |
Theme Interpretation | #213 | 2.025 | 2.375 |
Graphics/Visuals | #221 | 1.919 | 2.250 |
Overall | #228 | 1.759 | 2.063 |
Sound/Music | #253 | 1.173 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
When you fire the bullet from the gun, it won't be stopping any time soon. Guide the bullet into the targets as it keeps moving forward.
What premade assets did you use if any?
No premade assets used
What are the Discord usernames of everyone on your team?
Scary, MrFlabby
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
Leave a comment
Log in with itch.io to leave a comment.
Comments
An interesting puzzle, quite simple
I like the interpretation of the theme and the puzzle element of the game. I had a few issues with the bullet going through the mirrors and getting stuck on the wrong side. But apart from that, it played well.
Great job, interesting idea.
Cool idea and pretty fun to play. As for feedback audio for the gun and music would have helped and making a fail state would probably be good since the bullet to my knowledge seems just to bounce around forever meaning you can beat most of the levels with just one drawing.
The idea is good - I think this could be a really good game, and overall I liked the mechanic, but it got boring quickly. I think it just needs some more game elements, and honestly a soundtrack would make it more engaging certainly, especially if it was per level. I would add a time limit, or a limited amount of "ink" to draw the platforms with. Make the bullet a little faster, and bind restart to R because honestly my platforms were always wonky and you cannot undo.
Cool game though