Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Zonfr

87
Posts
11
Followers
4
Following
A member registered Mar 04, 2018 · View creator page →

Creator of

Recent community posts

Very cool game, love the concept, and the little deatils like the little time and cursor change when inspecting is very cool, really brings a vibe to the game.

Great work !

Fun game, maneuverability is a little frustrating, but alright. Good work !

Very good game, a little too hard, but I guess it can be called "challenging",

Well done !

Really fun to play, love the little jokes, that's how we become a self made man

Good work !

Wow, you all put some efforts into this, I love the paper please inspiration, it's difficult tho, lots of condition, lots of mails, very difficult to be sure about someone, and waiting for the email to talk about another person to be sure no one think he's a murderer can be a little frustrating (but it's also fun, I shouldn't have save this mouse...).

Great Game !

ho no it's a different key for everyone :(

I think you are the first jam player to get the funny ending, thanks for playing !

Thanks for playing !

Yes, at first it was a conscious choice to force the player to let go of the mouse, but seeing the feedback, it seems like it can be done better.

Great game ! Very interesting concept and good obstacles, with diversity, keep the good work !

This is great game, maybe missing some sounds and diversity but it's a great idea for this theme, I love the characters animations.
Great work !!

(1 edit)

Love this game, very polished, very fun, the boss fight was on point, a little simple, but very well done.

Great work !

A very fun game, great level design, make me use my brain, how could you ?!

Good job !

It's a cool game, very cool idea, it's a little frustrating by moment,  maybe some tweaks to the player controller like rotation of the model to adapt to the slopes to give more feedback to the player would be a great addition, but definitely a good game idea for speedruning. Good work !

It's a good game, It's really engaging when you take speed and have to react quickly, I just experience a bug in level 9 when a barrier rotates me 90° (collision bug I think), I couldn't move or restart, but apart from that's a chill mobile game. Good work ! :)

Yeah, the straight road, is a little boring, could have more variety, and a subway surfer curve world shader would have made this quite trippy, I will explore that ;), Thanks for your comment !

This is a great game, it really reminds me of mosa lina, but having to imagine and plan a route for the lil goons is a completely different challenge. Great work !

What a cool game, music is cool, I love the manual reloading, level generation is seamless, and the pressure is really there !

Great Work !

Ho, I no, didn't catch this one, it works fine for me but I guess it's because I'm with a french keyboard, I think semicolon will be the key to press on QWERTY keyboard, sorry for this one... Thanks for your comment !

Merci à toi, le jeu est visuellement trop cool, t'a super bien taffé, c'était parfait !

I love the way you approach the theme, a very nice scoring game. Good job !

The concept is so creative, Well done !

Thanks for your support !

Yes, definitely the big issue of this game, Thanks !

Yep, the story is hard to follow, even the fox seems to not understand. ;)

Wow, very impressed, seems like a sellable game, good job !

Thank you !

The fall mechanic is pretty cool, and the interaction in the menu is a good idea. Nice job.

The double jump is a bit OP but the rope implementation works. Good job.

You can grab the white cross with Q when in the circle, and you can roll with E and R when you fall on the ground to return to the first cross. This is quite hard but possible. ;) Thanks !

Nice concept, use 3D in a 24h is quite hard, Good job !

Thanks, and yes I would have liked to more polish the rope mechanic...

Thanks !

(1 edit)

Your goal is to turn off all the lantern.

Q : Grab a cross

W : Turn off a lantern

E : Dash to the Left            (not display on screen)

R : Dash to  the Right        (not display on screen)

There is probably a lot of bugs, and the rope is a bit glitchy. Sorry ;)

Beautiful graphics, interesting idea, I think this is my favorite game of the jam. good job !

Wow ! I like the gameplay mechanics, little difficult to understand but after 2 games this is fun !

Thanks ! I don't make it playable on the browser because I don't use Unity but Godot engine . ^^

I take 1 h 30 min to fix the bugs but that wasn't enough... Thanks  for playing !

waw hmm.. thank you very much your comment is very nice :) yeah maybe the camera is a little bit late that's true :/ and it was hard to do it in 48h yes but we worked really hard T-T maybe we will continue the game but we have to take a break now but we keep that in mind :) thank you again

thank you :)

Love this game !