Hi, I'm hedge one of your judges! Played at https://twitch.tv/hedge_in at 4:56:00 <3 (Part 2)
Play game
Tunnel Vision's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Fun | #27 | 3.640 | 3.640 |
Sound/Music | #29 | 3.440 | 3.440 |
Overall | #34 | 3.520 | 3.520 |
Graphics/Visuals | #53 | 3.640 | 3.640 |
Theme Interpretation | #70 | 3.360 | 3.360 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Cute little guys!! I love the reset effect and the use of color, great way to fight fatigue especially in a puzzle game. Lots of variety with mechanics, though it would have been nice to have time to familiarize yourself with tools before they changed nearly every level! Felt like I couldn't work towards mastery, though I see the goal is to experiment =) Fun time
- A fun sandbox type game. I really like how the randomness forces you to experiment with new tools instead of relying on the same ones over and over again. But I also think that randomizing the tools every time isn’t as satisfying as figuring out how to beat a level with the same tools over multiple tries. But overall, I really like the concept, and the execution was great. Nice work!
- Cool concept, but can be confusing to be pick up and get used to.
How does the game fit into the theme?
This game fits the theme in 2 ways:
1. Your lil goons keep moving forward even when you least want them to (into a pit of spikes)
2. It is a fail forward game. Each retry randomises your items so you can try again with a different approach.
What premade assets did you use if any?
All assets were made during the jam.
What are the Discord usernames of everyone on your team?
MrCheeseAndPie
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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