How do I get past the first puzzle ;__;
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Love the lore, gorgeous style, smooth controls and extremely polished. My only issue is with the level design which doesn't allow enough use of the really well implemented grappling hook. The theme also isn't really present in the gameplay.
A fairly familiar game concept but with a style that works incredibly well for it. Really helped me to unwind and relax. Managed to reach island 11. Wanted to suggest adding a tree cutting block and saw that others suggested it too. I think it'd be cool.
Short and simple point and click adventure game. Gorgeous art, absolutely loved the birds and their animations. The music fits perfectly with the style. Often encountered a bug where the camera wouldn't pan to the second floor.
I feel like more large enemies would've helped, too many little ones mean waaay too many shots are being missed, and there are A LOT of the little buggers. Really dig the style though. Very polished.
So my movement speed all of a sudden dropped when I fired the first bullet, is that supposed to happen? I really liked where it was going up until the giant room of murderous turrets. Was sort of hoping for a portal/half life style FPS puzzle game. Also I spent an embarassing amount of time poking at the arcade cabinet *facepalm* Cool game otherwise.
I had an issue with the pc version launching like halfway offscreen but I managed to play a few levels. Loved how brain busting they became. Also I absolutely loved the monkey's face smushing into the wall. Audibly laughed out loud when I saw it.
I thought it was strange that you had to click on lifeboats to open up portals. It made it deflecting bullets pretty difficult. Otherwise, felt like a total badass. "I am.. the ONLY ONE!" describes you too doesn't it?
Super glad you enjoyed the game. We were pretty surprised to find ourselves taking the horror route too, seeing as how neither of us have made a horror game before but it was definitely a fun challenge. Totally agree with the critique, had we had more time we totally would've added those features.