I want to limit giving keys to the minimum due to the possibility of them being sold on grey markets.
However you can actually play non-steam games through steam with proton, like this:
Enjoy the game! 😊
Thanks, I'm flattered to get such a long comment!
There are several things I would have changed such as the annoying back and forth fetching, but because the game was made in a 72 hour game jam I had to rush some things.
The game has a system where every action you do to a material adds up to the last one so you could chop a turnip several times and unfortunately you can't finish the meal then. The alt button takes out all of the ingredients so if you accidentally added something you weren't supposed to add, you could just remove it.
Yes there is a clear ending, but because I had to rush to get the system working in the first place I didn't have time to make it work with several of the same actions.
That being said I'm currently not planning on fixing and continuing the development of the game to a better state because I'm busy developing another game commercially and want to archive this as a casual game jam project.
Quite melancholic aesthetic. The idea of only one color that can be seen at a time seems to be a good idea on paper. However the game gets frustrating quite quickly because objects cannot be seen clearly and it's pain in the ass to search for a small object while testing all the different levers and I cannot find it anywhere. That's how it was for me, at least.