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IT'S MINE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #379 | 3.928 | 3.928 |
| Design | #428 | 3.722 | 3.722 |
| Adherence to the Theme | #434 | 4.175 | 4.175 |
| Originality | #510 | 3.887 | 3.887 |
Ranked from 97 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game. I like how you made same one level progressively more difficult by adding obstacles over time.
I like both the graphics and sound effects, and the game feels great to play in general.
There isn't much to complain about :)
If you're interested, check out my game: https://itch.io/jam/gmtk-2019/rate/461829
Thank you very much !
I really, really, REALLY liked this game! Levels are also fun to play, and it's very simple, yet very clever and very juicy!! Loved how you gave the player more control by letting them tinker with the speed of the ball. I also loved how the baddies were always chilling on the other side of the screen hahaha. The ending speech definitely resonated with me!
Extremely well done! I'm very glad I played your game; I learned a lot!
If you have some time, let me know what you think about mine (hint: try finishing every level by shooting only once!).
Thank you very much ! I'm happy that you like my game ,and that you finish it :D
Really liked the SFX of the game and your take on the theme. Keep it up!
Thank you !
Nice, Im a sucker for pixel art, definitely best played fullscreen !
Thanks !
Great use of the theme here! Very well done on the game feel too. Deserved all the stars I have given :) A little bit of input buffering would be nice just to allow you a few frames of miss-click - i.e. if you click 2 frames early, it still counts. Helps it feel more fluid!
Thanks for your feedback :D
Great work! This is an excellent take on the theme. I think others already mentioned, but the web version was almost unplayable for me due to lag (the download version played very smoothly). The juice in this game is amazing (the screenshake and freezeframe upon hitting the monster is excellent).
I know this is just me being bad, but it felt like most of my deaths were due to clicking a little to early (while the bullet was red). It would be awesome if there was a sound effect that played as soon as the bullet turns from red to black, just to make it a little easier to time your mouse clicks.
Awesome job! Again, this is a really cool take on the theme.
Adding a sound effect when the bullet turns from red to black sounds to be a really good idea .Btw thanks for your feed back :D
Well done game! I really enjoyed it. And the animation of killing the enemy is so coool!
Thanks ! I'm happy that you enjoyed it :D
Great idea this is very fun amazing work!
Thanks !
The puzzles are very cool and the game feel is perfect!
Maybe it was a little too hard to me to actually target well, but overall the game is really nice!
Thank you so much !
That was awesome! The screen shake and ending of each level definitely enhance the game. It's also super fun to play, and satisfying every time you knock back the cyclops. Great job!
Thanks ! I'm glad that you like it :D
Great game! Love the screen shake and how immersive it feels! <3 (-Amy)
Thank you very much .
much deserved 15 stars.... this game gives me so much ideas...
all the best for the rest of the jam
return the favor by Trying mine and leave your feedback: https://itch.io/jam/gmtk-2019/rate/431948
Thank you so much for your feedback . I'm glad that you enjoyed my game :D
Pretty addicting game, I couldn't beat a certain level, kept getting hit by the last sawblade after getting across all the lasers and the sawblade in the middle. I must say it's slightly infuriating. I also ran into lag issues while playing, but nothing too major.
I feel like maybe it wouldn't be unreasonable for the ball to go where you point the mouse, but maybe that would be too easy. It's hard for me to shoot a somewhat slow shot and get it where I want it at the same time when shooting in reverse.
Overall, I think it's nicely polished and the feel is there, it adheres to the theme as well as any game could, and it is a very unique idea. So nice work!
Thanks you very much for your feedback !
Extremely polished in terms of graphics and sound! Really feel the impact it has when you hit that guy standing between yourself and the gold. Also rotating the level a bit, once you managed to win, adds a nice touch to it. Sadly the controls are not too intuitive and it took me quite a while to figure them out. Next time add a tutorial or at least put a few explaining words on the game's page!
As you used Godot and it should be rather simple: Coul you as well provide a Linux version of your game? As others have already pointed out, the web version becomes quite laggy in later levels. :( Also: How did you like Godot in comparison to GameMaker? Would you use it again in another jam?
My godot game: https://njamster.itch.io/wonkey (playable in browser, not mobile friendly)
In comparaison to Game Maker I found the Godot Engine exremely powerfull , also he offer a lot of flexibility to your project , also I really liked the GDscript ,It is almost like python wich is an easy and powerfull language .In addition ,Godot is FREE .
Thank you very much for your comment !
Also I've just added a "how to play" in my web version .
Thanks a lot for your advices .
Nice feels on hit haha
Having a feedback when you cannot stop&aim&shot the bomb would help othewise you will mostly spam left click until it works again.
You cannot aim the bomb as long as it is red .
Btw thanks for your comment :D
Woah I missed that, blindness isn't far away haha
A nice take on the theme. It forces you to plan ahead for the level and aim carefully but also act fast. You managed to crank in a nice variety of levels and keep the game fun through all of them. It could've used a short explanation in the beggining on how you control the ball.
Here's a game I made with a friend, if you'd like to check it out:
https://risgrynsgrot.itch.io/the-one-spear
It's a 1v1 game with only one weapon. If you don't have 2 controllers and someone to play with, there is an optional build where the right player is an AI and you can alternatively use keyboard + mouse (found in comment section).
Thanks ! I will make sure to check it as soon as possible .
Outstanding game. It has really good mechanics, entertaining levels, smooth difficul curve, diverse environment, etc. I applaud you, such a good game you've made in 48 hours, frankly, it almost ready to publish on different platforms. The only thing I miss - it's a good explanation of the core mechanic, I'm not so smart and didn't undersatnd how to control the bullet at the beginning. Well done!
Thank you very much !
Thank you for such a good game.
Really good game! it's pretty fun and adictive hahaha, The controls are great and the style is really good. Nice work!
The only thing is that if your not playing on full screen on the browser if you take out the mouse from the game window the bullet will launch itself even if you are pressing the mouse, but it's the browser fault so hahaha
Thank you for your comment :D
Good Game but the web version was lagging a lot
Thanks ,and sorry for that :)
if you dont mind rate my game pleasehttps://itch.io/jam/gmtk-2019/rate/462091
Really liked this one. It's simple, but builds nicely on it idea. My only problem was that the web version had some performance issues, but that's more due to hardware, most likely. A really solid entry :)
Sorry for the performance issues,I should increase the optimization .Btw thanks for feedback .
It's most likely not a problem - I'm running these on my work laptop with an iGPU a couple of generations old, and running games in a web format on Linux probably has its own performance issues as well.