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Alienplay

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A member registered Oct 01, 2017 · View creator page →

Creator of

Recent community posts

Awesome! Pretty good result as well :)

Hey! Thanks a lot for your interest in this game!

I do have the code base for this game saved but I can't share it right now. It contains some paid assets and it would be a pain to clear it out and do all the licensing properly to make it open source.

The code for this game is also messy as hell so it's probably better that no one else except for me will ever have to read it :D

Sorry about that! I hope you'll have a great day! :)

I don't think I tracked that at the time. This should be the initial published version with some bug fixes.

Thanks for feedback, and also for the link, I didn't know that people were speed running this game.

Sadly, this game is pretty old, so it's unlikely that I'll update it anymore.

Thank you very much!

I'm not sure what's causing that issue for you, maybe try these 2 things:

  • Make sure to right-click inside the bounds of the game (if you hear music playing then the game is in focus which is what you want)
  • Download Windows version of the game (button is above comment section)

Do you hear clicking sound when you right-click?

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Thanks for recording your playthrough! :)

I'm really glad to hear you enjoyed the game overall :)

Thank you! I'm glad you enjoyed it :)

Thank you very much! I'm glad you liked it :)

Hey! I don't think the game was popular enough for someone to try world record speedrun but I'm not sure :D

As for the endless mode records, check out comments here: https://armorgames.com/fling-game/18578 and scores here: https://gamejolt.com/games/Fling/387953/scores/394047/best
Some people seem to have gotten pretty far :)
What is your record?

I'm glad you liked it! :)

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This one: https://opengameart.org/content/calm-ambient-2-synthwave-15k :)

Thanks! :D

Thank you! :)

Thank you for playing it and recording a playthrough of it! :D

Thanks! :)

I noticed that the mini-game a made a previous post about was a bit to difficult to play on mobile so here an easier version:

I also made one more mini game. Here it is:


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Very challenging mini-game added to Spin! Plus. Let me know what you think! :)

If you're interested in playing this game when it comes out, go to alienplaygames.com and Subscribe to my Newsletter.

Just to brag a little LOL, I can't believe this happened :)


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Hi everyone!

I added one more type of platform to Spin! Plus.
This one rotates constantly. It makes you consider timing more while you play.

Here's the showcase:



Hey everyone!

There is now new type of platform in Spin! Plus.

This platform can only rotate in one direction. It's meant to force you to think a bit outside the box and find some not so obvious solutions.

Here's the showcase of it:



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Hey everyone,

I'm currently working on Spin! Plus that will get 25 more levels and also some improvements!

For a start, here's a new color pallet. What do you think?

😀


Thanks but I can't really take credit for that. They are made by http://dustyroom.com/free-casual-game-sounds/

:) Glad to hear that!

Thanks for bringing this up! I forgot to note in the description that you can press 'R' to retry as  noeiies already said :)

Thank you for feedback! :D

:D Thank you very much!

Thanks! :D

Thank you! :)

Thanks for making the video! I got a lot of valuable insights from it :)

Thank you very much! :D

Thank you! Mobile launch is something I'm definitely considering.

Thank you for playing it! :D

Hey everyone!

Spin! has been released and you can try it out!

It's available here: https://alienplay.itch.io/spin

Can't wait to hear what you think about it! Any feedback is greatly appreciated! :D

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Hi everyone!

Since my previous devlog I made 15 more levels and added some new game mechanics as well.
In total the game now has 25 levels. I'm currently working to add endless mode as well, I think it fits in nicely with the physics-based nature of the game.

Here's whats new in terms of mechanics:

Pistons - when you press space piston moves up and when you release space it goes back down. It can push the ball if you time it right, it can also be used to prevent the ball from moving if you activate it in the right moment

Moving obstacles - they behave exactly as you'd expect them to :)

Besides this I've also did some minor adjustments to color pallet, added tutorial, as well as fixed some bugs.

That's it for now! I hope that this game will soon be ready for release. Can't wait to hear how you like it.

Thanks for reading this devlog! :)
Any feedback is greatly appreciated!

Hello everyone!

Since my last devlog there were quite a few drastic changes I made to the game. I actually changed the whole concept of the game.

WHAT'S DIFFERENT?
Well, in terms of gameplay, basically everything. You still need to get the ball to the end goal but now, instead of controlling the ball, you can rotate 
specific platforms which allows you to move the ball. 
I think that GIF explains it much better than I can.


WHY?
I felt that my previous idea was a bit too generic. Even though it had a cool control scheme, it still felt like "just another platforming game". 
I made a stupid mistake of not prototyping enough before starting the development.

WHERE TO FOLLOW THE DEVELOPMENT?
The game in its core is still the same, you have to get the ball to the goal, so I'll just continue posting my devlogs like it's the same game.

https://twitter.com/alienplay_games
https://gamejolt.com/@Alienplay/games
https://alienplay.itch.io

Thanks for reading this devlog! :)
Any feedback is greatly appreciated!


Since last devlog I experimented with different styles of movement, at the end I figured that it would be a good idea to add jump limit for each level. This should add a puzzle element to this game.
I still have to figure out some things but this is what I have for now.


Thank you! :) I'm really glad you liked it.

Thank you! At the moment, you are limited to 2 jumps before you have to land, but I'm still "finding the fun" in this game so that rule will probably change in the future.