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A jam submission

MoonshotView game page

It's your chance to save the Earth!
Submitted by kotzi (@kotzzi) — 5 hours, 9 minutes before the deadline
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Moonshot's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#563.6153.615
Innovation#1053.1543.154
Audio#1493.0513.051
Overall#1493.0513.051
Gameplay#1572.8722.872
Graphics#2332.7442.744

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Kotzi/moonshot

Theme interpretation
You can shoot the Moon, so that's kind of a moonshot.

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Comments

Viewing comments 20 to 1 of 32 · Previous page · First page
Submitted(+2)

Hey this game was really well done! Sometimes the enemies did spawn a bit unfair but it has really enjoyable gameplay! Please find my video review below:

28:15 Moonshot

Developer(+2)

Thanks for playing, commenting and the stream! It's pretty interesting to see a stranger playing it hah.

Most of the fine tuning for the difficulty level and progression sense was out of the scope sadly, I'll try to get a post jam version with all these feedback.

Submitted(+2)

Very good arcade! Instead of moonshot, I think “Moonpunch” is more suitable as a name haha since I feel like I’m punching those monsters!! Superb!

Developer(+1)

Thanks for playing it! That's actually a great name, I didn't have enough time to think one hahaha.

Submitted(+2)

Solid game and fits the theme really well. You executed everything you set out to do. A simple mechanic, minimal UI, and easy to distinguish visuals. Great work! Maybe the only improvement that can be made are small incremental adjustments to balance it a tiny bit better. I did feel like the moon shooting distance was a bit short. 

Developer(+2)

Thanks a lot!  I tried to keep a small scope in order to make it that way. Sadly I didn't have enough time for play testing and fine tuning (for the shooting distance for example, as you said), but that will come on a post jam version for sure.

Again, thanks!

Submitted(+2)

Nice game!

I'm on German keyboard layout, so Z and Y are swapped for me. Adding same functionality to Y as Z would be nice :) But it still worked fine.

The moon shooting distance felt a bit too short, I'd like to see how the duration of pressing the shoot button makes the moon travel further.

Developer(+2)

Thanks for playing it!

I'm thinking about adding a custom controller mapping for the post jam version (which is also something I would like to be more careful on next jams).

Also I need to review the shooting distance, sadly I didn't have enough time to do too much play testing so that distance was pretty much the first one I tried and didn't suck hah.

Once again, thanks for playing it!

Submitted(+2)

good fun game and well made

GGs

Developer(+1)

Thank you very much!

Submitted(+2)

Love the concept and the graphics! I found myself wanting to be able to shoot the moon farther. I think a little "juice" on enemy deaths would go a long way as well.

Developer(+1)

Thanks! I didn't have enough time for play testing and small tuning, so yeah, it could definitely work going farther. 

My biggest fear is to allow the player to push it too far to kill an enemy but then be helpless against closer ones (but that could even be a good choice to put on the player side!).

Anyway, thanks again for your comments!

Submitted(+2)

Fun to play. Shooting the moon felt nice. Was kinda hard with a touch pad. But that is on me for playing with one I think. 

Developer(+1)

Thanks for playing it! I actually developed it with a touchpad so kind off get used to it, but it's a really good point that I should check for a post jam version.

Submitted(+2)

Nice twist in the theme and the tower defense genre, the graphics and music are nice, don't know how this could be extended, but you're onto something. Good work!

Developer(+1)

Thanks for playing it! 

I'm still thinking about a few options to make it a bit bigger (alongside with some of the feedback from here) for a post jam version.

Submitted(+1)

A cool little mechanism. Definitely very interesting and new! I wonder if this could be made into something that is a bigger scale. Could become a very good platformer or puzzle game.

Developer

Thanks for playing it! 

Yeah, at some point I thought about adding more planets and things like that. Maybe I could add levels, based on different configurations of enemy-spawning planets.

Submitted (1 edit) (+1)

I liked the gameplay! although it is not so easy to play with a touchpad :p

Developer(+1)

Thanks for playing it! 

I actually started using left click for the attack and right click for the shield, but it was too hard to play with touchpad, so this is the touchpad friendly edition haha.

Submitted (1 edit) (+1)

Really cool idea of using the Moon as fist to defeat the enemies!

Nice art and music. Well done!

Developer(+1)

Thanks for playing it! :)

Submitted(+1)

Quite interesting concept. I struggle a bit at the beginning to shoot enemies that were far, but then I understood that it was enough to use the moon as a shield.

Developer

Thanks for playing it! 

At some point I thought about a second attack pushing the Moon really far away, but it didn't work right (because you put the Moon too far to attack one enemy but then have a couple really close), so I think the short distance attack plus the shield was a good combination.

Submitted(+1)

Fun game.  Controls worked great.  Well done.

If you like platformers, please try our game.

Developer

Hey, thanks! I'll play yours in a bit.

Submitted(+1)

This game has a very simple but satisfying playstyle. It was very fun and had a decent level of challenge (I think I lost somewhere in the 20s or 30s), and it didn't require me to go tryhard mode which I really enjoy. It seems like very much an open canvas too, like you've created a game where you can easily add on more and more to it post-jam while maintaining the core game loop. All around a great game and a fun time!

Developer

Thank you so much for your amazing comments!

I'm very proud of this submission because, as you said, it has a solid base and now it should be easy to build new things on top. Also, November was a month full of other stuff so I feel really good about the scope I managed here.

Once again, thanks :)

Submitted(+1)

Simple and  fun :) Good job...

Developer

Thank you!

Submitted(+1)

Simple and really fun! The controls are a bit hard to get used to at first but after a couple of deaths I got the hang of it and got pretty good (made it to wave 23 I think that's good? haha)

I liked the two kinds of attacks and it seemed well thought out for the enemy attack patterns. Would have liked to seen some sort of progression through the game though. Maybe the enemies can get tougher as the waves go along? I saw a couple of other games in this jam where they palette swapped the enemies and gave them different abilities/attack patterns. That might be an idea to explore as well.

Hope you keep working on the game and add more to it. The core mechanic is really fun and you could build a lot of interesting gameplay around it. :)

Developer

Thanks! Wave 23 is actually pretty good haha.
The game progression was quite out of scope for the jam, I just added the random generator for the waves since it was too hard to think and test a nice progression, but definitely gonna work on something for the post jam version.
Once again, thanks for playing and for the feedback!

Submitted(+1)

Fun idea. Lots of fun to play (which is what matters)

Music and sound design were great.

Artwork was good as well.

Had a great time playing :)

Developer(+1)

Thank you so much for your comment!! I really enjoyed making this one :)

Submitted(+1)

Simple and addictive, did get a bit motion sickness after playing quite some waves though =)

Developer

Thanks! I'll try to adjust both the camera and speed for a post jam version!

Submitted(+1)

Great game! I totally agree with Deep-Fold's thoughts about the camera though.

Developer

Thanks for playing it! I'll definitely going to try a different camera for a post jam version :)

Submitted(+1)

I like this interpretation, using the moon as a shot. It's a little dizzying to watch the earth rotate constantly, maybe you could focus the camera on the earth?

Developer

Thanks for playing it! I was a bit concerned about motion sickness but a few people tried it and it was ok, so I just used to that camera.

Viewing comments 20 to 1 of 32 · Previous page · First page