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A jam submission

MOONHAULERView game page

Build and fly a Lunar cargo ship in this Arcade Physics RPG made for the 2020 GitHubGameOff
Submitted by never_k (@_never_k) — 36 minutes, 26 seconds before the deadline
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MOONHAULER's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#283.7503.750
Graphics#433.9583.958
Innovation#563.4173.417
Theme interpretation#603.5833.583
Overall#673.4583.458
Gameplay#713.3753.375

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/davidwarshaw/moonhauler

Theme interpretation
MOONHAULER is a game where the player shoots around the moon, delivering cargo to support an expanding Lunar colony that can be traced all the way back to Apollo 11.

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

Really fun game with really unique visuals. I enjoyed it :)

Submitted

It was quite a lot of fun to make and pilot those spaceship! :-)

And the 1 bit art was very cool!

Submitted

I think is one of the best games I've played yet

Developer

Glad you liked it!

Submitted

Really awesome game! I love the art (the main cover illustration is just astonishing), the atmosphere created and all the little details in the gameplay. Really cool mechanics and the physics precision makes the flying part of the game very relaxing and enjoyable.

I had a bit of trouble at first to understand the building aspect of the game, it would be nice to have small tutorial introduction.

Well done!

Submitted(+2)

my profit monster craft

Developer

I love that big beautiful ship!

Looks like there's a problem though. Your ship should be way too big to fly nicely with just one heavy rocket. Turns out there's a bug with the mass of containers. I've pushed a fixed version, in which -- sadly-- your beautiful monster ship no longer has enough thrust to get off the launch pad. :(

If you want to experiment with ship design in the fixed physics, typing 'idkfa' on the shipyard screen will pad your wallet. ;)

Submitted

Great game! I think some tutorials or instructions will low the bar a bit for newcomers, since it's a really fun game to play but a bit hard to get used to.

Submitted

cool game love the aesthetic i played before with mouse controls wasn't able to get the feel of it so left the rating but with the keyboard controls the game is so much better immediately

good work

Developer (1 edit)

Thanks! Lol, after the 10th person said "add keyboard controls", I got the message.

Submitted (1 edit)

I loved this game.

It’s hard, it’s slightly janky, and the instructions and goals aren’t really clear. Remapable controls would be nice. It also appears to be somewhat deep, with great control over your ship design (love this concept), although I wasn’t able to progress very far due to the difficulty level and harsh penalties.

But there’s an undeniable charm about it, how the music, sounds and graphical choices all blend together to create a really gripping experience.

One of the games I most enjoyed so far in this jam! Great job!

Developer

Glad you liked it!

Submitted

Cool looking game :)
Controls are a bit tricky to understand at first. I got caught spiraling mid air and ended up hitting the ship hard on the ground lol good thing its only a game and not real life haha

Would have liked some arrow controls as well as the WASD keys.
Nice entry :)

Developer

Thanks for the feedback! Good note re Arrows vs WASD.

Submitted

Great game! Very hardcore, but interesting :-) Very intertying art style. 

But there is not enough keyboard control. Also I need tooltips in shipyard menu and I have enough opportunity to install a radar. 

Developer(+1)

I thought you might like this one! Tool tips on modules is great feedback. 

Submitted

Awesome game !

Good gameplay, really great pixel art who can't better fit with theme, nice sound effect.
With a tutorial it would be perfect but for a game made for a jam it's already a 5/5 for me ! ;)

Developer

Glad you liked it!

Submitted

I loved the graphics and soundtracks but the game is really difficult. The penalties might be too high and make it not very forgiving of any kind of crushes. and I reckon if you can map components onto some keyboard buttons that will also improve the experience a lot. For example, to have slots that you can assign engine components to keys like a/s/d/f, h/j/k/l would be extremely useful.

Developer

Thanks for playing and sharing your feedback!

Love the aesthetic, but the difficulty curve is steep— here's some suggestions:

  • add a way to manually retry a mission
  • add keybindings for thrusters
  • a little more leeway on landing / docking
Developer (1 edit)

Thanks for taking a look! This is solid feedback.

I pushed a version that allows keypresses for thrusters and retrying a mission. I'd be curious to see what you think.

Submitted

I liked building and customizing the ship parts, however the gameplay was a bit confusing deciding what ship parts to use. A UI improvement would help the game substantially!

Developer

Thanks for the feedback!

Submitted

Was a bit too tough for me! See the video below haha! For the rest nice submission!

1:10:20 Moonhauler

Developer(+1)

Lol, you're not the only one. Thanks for playing and rating!

Submitted

That is really good. I love every aspects of it. Great job!

Submitted

Top rating in all categories for me, I fell in love with this game instantly. Will for sure go back and play a bunch in the coming days. Everything is extremely cohesive and it just feels like one of those game you want to dive in to.


Excellent work.

Developer

Glad you enjoyed it! I think we're on the same wavelength.

This is me: https://twitter.com/_never_k

Submitted

Amazing artwork! Love the 1-bit look and the music is a perfect match for the vibe. I found the controls pretty hard to get used to but I guess that's part of the challenge of flying a rocket haha. I also wasn't able to figure out what to do until I read the description. Maybe in-game instructions could help players understand how the system is set up. I still had fun though trying to build my ships and then steer them to their target. Good work!

Submitted

I immediately descended into horrifying amounts of debt with my disastrous attempts at steering.  Despite that, it is still pretty fun- it just feels nearly impossible to make an actual profit! I suspect I need more time to hone my (lacking) skills. The music is super well done (love that main theme), and as for the art, the limitation in palette combined with a great amount of detail makes for a beautiful visual style.

Developer

Glad you liked it. I'll check out yours. Don't forget to leave a rating!

Submitted

It takes a bit of time, to get used to the controls. Maybe make the buttons a bit bigger. Once you got it, the fun starts. Nice work!

Developer

Thanks for the great feedback! Don't forget to leave a rating.

Viewing comments 23 to 4 of 23 · Next page · Last page