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Moon Blob's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #57 | 3.414 | 3.414 |
Theme interpretation | #108 | 3.276 | 3.276 |
Gameplay | #124 | 3.034 | 3.034 |
Overall | #145 | 3.069 | 3.069 |
Audio | #190 | 2.793 | 2.793 |
Graphics | #222 | 2.793 | 2.793 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/NicholasMaselli/MoonBlob
Theme interpretation
Play as Bob The Blob as you explore the moons of the Orion Nebula! Defeat the waves of blobs determined to stop your exploration!
The Moonshot theme comes into play as you shoot nets at the waves of blobs as you explore and discover new moons!
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Comments
Very innovative concept! I love how you can move freely jumping around between moons, the variety of blobs and the satisfying gravity physics.
Just to mention, that I got hit a couple of times by the first enemy of the just started wave, who just popped up over me, maybe I was unlucky but it felt a bit unfair :P.
Great submission! I had a lot of fun playing! Well done!
Thanks for the insight! I think ill make a little spawning animation on the start of waves in later builds!
luner jelly blob illumination lens zero zenith vertical angle laser
Really cute game ! I love those little "lumas".
The little details about their colors and names is a nice addition too haha.
Thanks! Glad you enjoyed it =)
Really nice submission! I loved the jumps between planets (like in Super Mario Galaxy).
I think you could add some kind of map to understand where are the enemies (I have some issues finding the first blue one).
Congrats!
Absolutely a map is a great idea! Going to make a lot of fun changes after a Jam!
I thought this game was quite fun i liked how new planets would spawn. the main menu animation looks really good. i completed the game on easy difficulty. going from the planets was cool but sometimes it felt weird when he camera would flip up or down. the enemies were cool and i liked how the bigger ones would split into little ones. I found a glitch were if you jump off the planet at a certain point you could spin in the air around them all forever. Overall it was a fun game and i enjoyed playing it.
Glad you enjoyed the game :) I actually like the full orbit you can perform so I'm happy its In the game 😄
Wow, that was innovative! I think you can use that basis as foundation for many different games, from multiplayer/single player shooters, brawlers, platformers... I think you got something interesting here! My biggest complaint is how rough the shooting was. The projectiles never go to where the pointer is, you have to miss the first couple of shots until you get the right angle and by then, you might be out of bullets. The bullets mechanic felt a bit out of place as well, maybe a normal reload mechanic would be better than sitting around waiting, especially when you can't aim. The yellow blob felt a bit unfair too, he was faster than the player and way too tanky, giving him invulnerability frames made it feel like everytime one spawned there was no way to avoid taking damage, you can't kill him before he gets to you. But yeah, I think you poured most of the work into making the gravity and moon jumping mechanics working. With more polish, you can create something unique out of this. Really good!
Thanks for the feedback! Definitely some tweaks before a real release but a solid foundation for a lot of stuff indeed. You can outrun the yellow blogs if you sprint ;)
I had a lot of fun! Cool idea that you can 'jump' between moons. My only comment would be that it was sometimes hard to locate the enemies. Great effort!
Thanks for playing! Yep that's something I'd love to speed up in a live release =)
Great game, charming graphics. Got a bit samey after a while, but I was never actually bored. Aiming was a bit funny (and I swear the green globs were able to shoot through the ground). Controls were nice once I got used to jumping from moon to moon; getting hit and ending up off the surface was still very disorienting, but that may be intentional!
It took me too long to realise the coloured dot next to each enemy’s icon was telling me which moon they were on. That made it a lot easier to hunt down stragglers… and also added an element of tension at the start of a new level when I saw they were on the same moon as me! Those yolgs are intimidating.
(Also, I’m pretty sure that’s the first time the letters “those yolgs are intimidating” have ever been strung together in the history of writing, so well done there.)
Haha yep in a live release I will probably add a nice glowing UI box to indicate things like that in a more polished release. And yes Those Yolgs are VERY intimidating hahaah
That was a really great game! It sucked me in and I found myself playing it for quite a while - which is always a sign of a good game! I had a lot of fun going between the different moons and trying to find the blobs. I feel like you could have a lot of fun with a multiplayer version of this (either cooperative or competitive). The mechanics were simple and very intuitive! It sometimes got hard to find the blob when there was only one left, but I guess that just sorta happens!
Thanks for the feedback! I would love the idea of adding some additional direction indicator to make it easier to find those last blobs and speed up the levels!
A game where one can have fun simply walking and jumping around, playing with the gravity and the shifting conditions when moons are added. The camera gives from time to time too narrow a view of your surroundings, but as it is (playing the "better camera" version) it's a great effort, given the not so easy problem.
Playing this at this stage I can figure the little star-blobs wiggling their legs and emoting when the player approaches, and some mechanics in shooting (the net intrigues me: you need to capture the blobs, maybe slowing down the bigger ones with toher weapons first, etc) and you have a really nice game
Thanks for the feedback, I love the idea of the blobs emotioning when they see the player haha. Will 100% add that and other simple blabbing animations in a post Jam build
Your gravity simulation is so cooool and satisfying !
I spent more time at jumping between moon and trying to do some tricks like the longest or the farthest jump than at killing the enemies! ^^ Love it !
I think this can made a real good platform game.
Thanks for playing! Glad you liked it, haha yeah I was very happy with the Mario Galaxy physics. Orbiting the moons is so fun haha
Nice simple concept. Love the sound effects and audio design in the game. Also the blobs look really cute haha :)
I do have a few minor issues. The camera angle made it awkward. Couldn't really see what was ahead of me on the horizon, as well as making side dashing really weird. Also, sometimes I would have to search the entire level for one final enemy.
Overall a fun little game. :) Nice job
Thanks for playing! Yeah the camera angle was definitely too close I agree
Huge step for the Glob community!
haha
Wish the camera was further from the character. Also wish the waves were bigger and came faster, but I loved the design of moons and the idea of jumping between them.
Yep camera has issues. Waves scaling in difficultly and beginning faster for the first few waves I agree with as well. Would probably be in a post jam build
It is an interesting concept, the idea of jumping between planets is pretty neat. The camera can get some extra work and there are some minor bugs but it can be an enjoyable experience.
Good job!
Yep I fixed the camera on a local build unfortunately can't reupload but excited to improve it! Yeah I took a good amount of inspiration from Mario Galaxy =)
Keep working on it, it could even become a good multiplayer co-op game!
Yeah a friend of mine was talking to me about that today, could be a very fun co-op game with potentially even more than 2 people. I would probably save it for a Moon Blob 2 and polish this first but its something that will 100% happen if people show a liking to the hilariously silly blob characters haha
That's part of it's charm haha go for it :)
Super cool concept, loved jumping from planet to planet. Nice music too! As has been mentioned the camera felt off to me. Maybe if it was more zoomed out it would work better? Also enemies were quite difficult to find. I found the dash to be mostly useless as it used too much of the blue bar while I had no reason not to sprint around everywhere. Overall pretty cool, I could see this being developed further into something really awesome.
Thanks! Yep I've fixed a lot of the camera zoom locally for a future build in a more polished context!
This is one of the most unique game jam games I have played. It felt good when I was fighting enemies, but sometimes took too long for me to find them! Like the song choice. Good job!
Thanks for playing! In an updated build for post game I'm going to add screen arrows to direct people to the Blobs to help people find theme better. Thanks for the feedback and great game to you as well! =)
great tps, camera is bit wonky. overall nice effort for a jam
Thank you! Found out about the jam super late haha but glad I was able to make this still =)
Jumping from moon to moon was really fun! The camera use was difficult at times. Someone suggested being able to see from the top and I think that would be a great addition. I'm very glad you included the planets all the blobs are on in the UI, otherwise I would probably end up getting lost for awhile. That definitely didn't happen to me for the first half of easy mode before I noticed the colored ovals....
Haha yeah lots of stuff on the camera, and definitely a more polished build would include a UI tutorial. Thanks for playing!
So the concept you had was good but the camera movement didnt do it for me.
just switch that up and you are GOOOOD TO GO!!
Thanks for the play, yeah a lot of people have commented on the camera, when a more polished update I'm going to make the camera zoom out for sure
The gameplay is amazingly fun, jumping on planets and shooting little enemies was too enjoyable for me. Galaxy was beautiful and I think this game would be best for VR.
On the other hand, camera position wasn't comfortable for me, it would have been better if I could see from top. Also adding some more powerups would make game more interesting. Nice game <3
Glad you enjoyed it! I didn't think about VR but that could be super fun to make!
Yep a few people have mentioned camera adjusting will definitely be adding that in a cleaned up later build. As for powerups, the game is balanced around no upgrades right now but a great plan for "Moon Blob 2" ;) haha - Perhaps with levels, waves, upgrades, skill trees etc. I'm thinking something like what Gemcraft did with their games.
Thanks for playing!