Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Moonshot PlanView game page

Save humanity from the aliens
Submitted by Ellisjames20061 — 4 days, 9 hours before the deadline
Add to collection

Play game

Moonshot Plan's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1543.1763.176
Gameplay#1632.8242.824
Theme interpretation#1832.9412.941
Overall#1972.8242.824
Audio#2262.5292.529
Innovation#3052.0592.059

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/ellisdobson20061/GameOff2020-ellisjames20061

Theme interpretation
Moonshot- abstract idea. i interpreted it in two ways aliens terrorizing humanity from moon and your moonshot plan to save humanity by yourself

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Really cool game! The graphic is awesome!!!

Submitted

Hey, cool game! I liked the different environments a lot! It would be cool if you can aim in more directions and perhaps adding lives would of been cool! Find my video review below:

00:50 Moonshot Plan

Developer

Thanks i have just watched the video i appreciate you checking it out!

Submitted

Very nice!  I liked the 3D effects combined with pixel art, and you payed a lot of attention to the environment and it really showed.

Developer

Thanks

Submitted

I liked the pixel art textures with non-pixelated VFX, I think this style is very natural to come by these days but you managed to make it look really good. The gameplay was alright, there was nothing that didn't worked, which is an achievement on its own on a game jam. I found it odd that we shot with the mouse but we didn't aim with it. It was odd but it was comfortable, so all the kudos to you for that as well. If I am to point out negatives, I would point out that the saucer enemies felt a bit odd to fight against with that control scheme, given that we couldn't angle the shots, it was all about running, turning back, jumping and shooting, rinse and repeat. The giant ones had to be super slow to combat their tankiness, which ended up making them completely harmless and anticlimatic, unlike their smaller counterparts. But yeah, this is a game jam and nothing can be perfect, and you can clearly see that this is a nitpick. Good job!

Developer

Thankyou for checking out my game i appreciate the feedback!

Submitted

Very solid game! The graphics were nice (but the gun graphics were a bit out of place) You only have 1 life per level but its not entirely clear that beating a level will keep your progress. Perhaps some sort of stage select will improve it. Very nice job! I thought the 3rd level was definitely your best I enjoyed the spikes and trampoline avoidance.

Also you had good difficulty scaling as well. Really nice job.

Would really appreciate a review on my game, Moon Blob!

https://avatar-nick.itch.io/moon-blob

Developer

Thanks i am checking out your game now :)

Submitted

Solid gameplay with shooting alien invaders and traversal options. I do wish the controls and mechanics were better explained, such as the wall-jumping and the fact that you only have one life to clear the stage. Other than that, I had fun!

Submitted (3 edits)

Very nice game. Love the visuals and the effects.
Excellent controls (still you could have made keyboard shortcut for the shooting action ;-) ).
Great atmosphere both when on earth (with the fleeing people and background ufos) and on the moon.
Just one question! Whyyyy one life? Unless I am mistaken there is no respawn point inside each level (just at the start of the each level).

Developer(+1)

Yeah if I was to do it again I would do a health bar it's just I did not know how to go about programming one at the time :)

Submitted

The particle effects were nice :)

When the UFO appears, they are already very close to the character, it might be nice to have a larger field of view and see them coming from afar. If we miss the enemy, we can only run away from it to survive, but then it we can't shoot in its direction. Could be nice to be able to shoot backwards.

It was a bit disturbing to see UFO flying in the foreground and background at times.

Developer

Thankyou for checking out the game i appreciate the feedback :)

Submitted(+1)

I liked the art and visual affects.  Shooting something and seeing it explode in a shower of particles was satisfying :)  The the music was a good choice.  However, I didn't get very far, unfortunately.  You see, I'm left handed and using a and d and space to move along with the mouse was very akward.  This game would have worked well with a game pad.  May I suggest that as an option next time?  Or maybe allow for arrow keys along with the usual wasd key compbination for movement.  Also, there are some countries that use something other that wasd for their righty key combos - so maybe support that too.  But really, it seemed like a good game from what I did see, so good job!

Developer (1 edit) (+1)

yeah I think that is a good idea I will definitely add support for more buttons making games in the future


I never though about different controls and things but I guess that would help make the game more av esable

Submitted(+1)

Pros:

  • Simple platformer that works. 
  • Great parallax effect with the background and foreground. 
  • Good progression in terms of introducing new mechanics (falling platforms, varying enemies)

Cons:

  • Some sprites have varying pixel density, feels a little jarring
  • Sound effect for shooting the gun had clipping (not pleasant to listen to)

Overall a pretty decent game with a few minor inconveniences!  :)

Developer(+1)

Thanks for the feedback I really appreciate it!

Submitted

Simple concept, nice execution !

The parallax, particles, crisp pixel art gives a well polished touch to the game :)

The gameplay is cool with common platformer elements that work well together + a nice shooter part

Good job !

Developer

Thankyou i really appreciate you playing my game!

Submitted

Great concept. Love the fire particles. But the game really needs checkpoints

Developer

Yeah that's a good idea but I am quite new to game development and didnt know how to make spawn points so I made them each level.