I had a play through it was good the msuic was nice except the camera felt a bit odd. I wish there was a way to move the camera instead of it just rotating based off the player. Also it felt better controlling the gun using arrow keys than the mouse. It was hard to tell where the neimes where coming from as as soon as the door opened you took damage. It felt hard to get used to the controls but i got used to it eventually. Good game!
Ellis James Game Studios
Creator of
Recent community posts
Cool game i liked it the grahpics are cool and gameplay was fun. However with the first enemy type when my stamina was high i didn't care about being hit by them as i had a lot of stamina but later on i tried to avoid damage. Also if you ever want to post progress pics of your game you can on my discord https://discord.gg/g3jbZz5h42 be cool to see how your game or any other i progressing. Good game!
As you are aware from the last post development as been put on hold but that game i created for the game jam is finished I'm just waiting for Sunday to come around so i can release it on itch.io. It is a game about swapping gravity and avoiding spikes to reach the objective.
But back to moonshot plan i have been working on a pet for the player since the player can only shoot left and right i created something that will hit the targets you can't reach. There might even be some levels where you have to take control of the drone to carry out certain objectives.
I created him myself i might add some animation to him at some point.
The drone fires out bullets dealing some damage to the enemies. For now he can just damage them and an impact effect will play. Soon i will be adding sound effects to him.
This was a picture of him killing an enemy.
So that he isn't overpowered i have reduced his damage and fire rate.
At some point in the future i will be introducing some more enemy types that are more of a threat to the player.
I'm thinking of putting the source code for the drone on itch.io tell me what you think below.
https://ellisjames20061.itch.io/block-run-source-code
In this asset pack you get all code and assets used. Some of the scripts include a movement script, camera controller, jump Pad and a variety of enemies.
Some of the enemy types include a patrol enemy, a enemy that flies after the player, a bouncing enemy, and a enemy that will chase you on foot when you get in range.
There is also a coin counter in place that when you collect a coin will update the ui counter.
A main menu is in place too.
All sound effects were created in SFXR and the music is from freesound.org.
We did accidently leave a main menu template from the asset store but we never ended up using it.
Some particle effects include a jump particle effect, and a leaf effect.
There are some scripts there that never made it to the final game like the magnet however it is just an empty script the vast majority are coded,.
Something extra included is moving clouds the clouds speed and direction of movement can be adjusted.
A level select scene is also included.
And you get a timer But you will need text mesh pro.
Some of the assets used can be found for free on the asset store.
Everything you see in the game is included.
Hey thanks that would be nice are you able to create a pixel art helicopter please with a spinning animation for the thing on the top I have a pretty cool level idea involving one. Also if you mind maybe a heli pad please. Also could the helicopter have a place for a gun on it. Thanks I really appreciate it!
Hi,
I'am looking for somebody with experience with pixel art if you help i will put your name on the game page and have your logo inside the dedicated credit page on the main menu of the game. Also i can link your itch.io page. Also in return i can review your games.
I need somebody who can create 8-bit pixel art i am hoping you would be able to create some 8 bit aliens with run idle and shoot animations, also help creating general scenery for the game.
I won't be able to pay you though