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Playing your games and giving you a recorded video!

A topic by Wojon created Aug 29, 2021 Views: 3,235 Replies: 138
Viewing posts 1 to 20 of 86 · Next page · Last page
(5 edits)

I'm not a part of this jam but I would love to see what people are making!

Anyone who follows the rules below will get a rating, comment and full playthrough of your game! The rules basically just exist so that you can show me how much effort you're putting into your game!

If I feel like it I will also make a youtube video of me playing through your games!


RULES FOR POSTING HERE:

- Include a header image of your game 

- Include a short description / hook and a reason why I should play

- Would be nice if you included a game engine


FORMAT:

Description: My game is a game where you play as a smiley in a 2D platformer :). It's really fun and has this unique twist where the smiley will change colors

Engine: My game was created in Unity in X time!

Link: itch.io/

Anyone who doesn't include the things from above will be ignored


Happy jamming!


// Jeppson

Submitted (2 edits)


Description: My game isa narrative game based around chaos theory, most specifically Butterfly effect. It's a short experience but a nice one.

Engine: my game was made in gamemaker studio in about 5 days

https://navi-gdo.itch.io/butterfly-effect

You may include a link aswell :) I'll check it out through your profile

Submitted (1 edit)

Link's up in the description now ;D

Tried it out! I really like the graphics, good paced game for your timeframe

Submitted

Thanks!

Submitted (1 edit)


https://ellisjames20061.itch.io/protect-the-cargo heres mine if your intrested!

Earth has been taken over by a viral zombie infection. The world has descended into chaos. A company you work for has developed a drug that can temporarily prevent people dying from the infection and becoming zombies. This could be a game changer. You need to transport the drugs across town to a military base. But your truck crashes so you need to protect it until reinforcements can arrive and help you.

There is a turret sequence where you must protect the base using a high tech military turret.



Sorry! Read the post before posting

Submitted

edited it sorry

Submitted



Description: Short little survival falling game using ragdoll physics and some interesting controls. All models, textures, music, coding was done for the game jam by myself and 2 3D artists.

Engine: Unity, my favorite engine to work in! So much flexibility.

https://itch.io/jam/brackeys-6/rate/1176539

Played through it and left a comment! The gameplay was a bit hard to control but I loved the atmosphere & graphics

You can see me playing through it here:

Submitted (1 edit)

Description: My game is a top down 3D shooter. It has slow motion and enemies have ragdolls. It looks chaotic when you shoot them and throw weapons at them.

Engine: My game was created in Unity in 7 days.

https://sy17.itch.io/project-mayhem

Played through it! Was pretty nice, wish it was a bit easier though!

Here's a playthrough:

Submitted

You can use LShift to see further. But thanks for checking out my game!

Submitted

Description:

With the theme chaos I thought it would be an added challenge to make a puzzle game. My game Cannon Chaos is a pirate themed isometric puzzle game where the goal is to sink all of the enemy ships using a limited number of actions. I think it's a good balance between difficult and fun, and I would love to have some more feedback.

https://domcripps.itch.io/cannon-chaos

Engine:

My game was created in Unreal Engine :)

Played through it! I left a comment on your page

Submitted

f

Description: 2D top down shooter made, about an astronaut that crashes his spaceship on an alien planet and tries to fight off the aliens that are on that planet with guns. It's basically on endless mode where you need to kill aliens to get points and boosters, also don't try to pause the game or restart it after you lost, there's just no need for that...

Engine: My game was made in unity

Link: https://itch.io/jam/brackeys-6/rate/1177483

Played through it! I made a playthrough here that you can watch for live feedback:

Submitted (2 edits)

Description: it is a pretty hard top down shooter where bullets bounce of walls and become enemies so you have to use as little as you can while avoiding enemies and bullets going towards you while the scene gets more chaotic and filled with bullets.

Engine: i used gdevelop and made the game in seven days

dodge gun by malek elsady (itch.io) :D

I played through it! You can see my playthrough here 

Submitted
Haos Mountain

A free-falling descent through a mountain into Hades! The goddess Choas has thrown you off her mountain and into the pits - can you survive to the lowest depths?

This game was made in Godot and took approx 18-21 hours to make

https://rainbowjellygames.itch.io/haos-mountain

I played through it! I left a comment on ur page, here's my playthrough video:

Submitted

Description: I don’t really know why, but with the theme of chaos, I almost instantly settled on a superstore. My game is about going on a rampage in a superstore, knocking over other shoppers, spraying groceries all over the floor, and completing your grocery list within the time limit. Super proud of the pixel art as well, as I don’t consider myself the best artist, but it’s definitely improving!

Engine: Made with Unity in a little under 6 days’ worth of time

https://itch.io/jam/brackeys-6/rate/1177999

Played it! Left a comment on your page

Here's my playthrough: 

Submitted

Thanks for the feedback, this was a great help in seeing what I could improve upon if I continue development on this game! Also, the video quaity is amazing, I loved your narration as you talked through your thoughts on the game!

Submitted

Description

Tank Tactics is a simple looking online multiplayer game about cooperation and trust. You control a tank in a grid among 20+ other players. Your goal is to kill everyone else and remain the only one alive. Do you have what it takes to be the one?

All your actions cost action points. You can shoot within your range (1 damage - 1 action point), you can move (1 cell - 1 action point), you can gift your action points or health to other players within your range. Your range starts at 2, but you can upgrade it for 3 action points. You can also heal for 3 action points.

How do you get action points? You get 1 action point every 17 hours. This is a slow-paced game. And this is intentionally so: talk, unite, strategize and plan with other players in-between. The game is going to take a couple of weeks to complete, probably, but it shouldn't require more than a few minutes of your time each day ... At least that's what the original game creator Luka Muscat thought before they had started playing. And 8 days later they had to ban the game.

Engine

React + TypeScript + Firebase

Link

https://nns2009.itch.io/tank-tactics

I tried to play this game with a friend but we couldn't figure out how to play :/

Submitted

Hi Wojon! Thanks for trying.

You'll need three players at the very minimum (this game doesn't make sense with two player), although the more players - the better.

All players need to log in with their Google accounts.

One player creates a room (open dialog with button at the bottom of the left column), when you select a room from the list of your rooms (left column), you can see "Room ID" at the top-center of the page - send it to other players - they need to paste it to join (also open dialog with button at the bottom of the left column).

Once there are three or more people in the room, "room creator" will have a button at the top of the room to start the game.

Submitted

Description
This is a top-down view 2D survival high score game.
Hit the targets to gain point with boomerang that will be constantly be throw out constantly by you.
The boomerang will remain on field indefinitely. Can you survive a barrage of boomerangs roaming around long enough to achieve a high score that you can proud of?

Engine
Unity

Link
https://itch.io/jam/brackeys-6/rate/1176008

Played through it! I left a comment on ur page

Here's my playthrough:

Submitted
Deleted 1 year ago

I left a comment at your page! I couldn't get past the sticky bomb jump

Submitted

Here is the game the merchant thief.


Description:

You play as a poor merchant with no goods or money. What do you resort to? Burglary, of course! But you don't steal from normal people, you steal from bandit camps, so it's ok I guess. Here, you can leave bandit camps to accumulate bandits so that the treasure in the camps became larger. This creates a lot of chaos, if you don't have the right upgrades to prepare for it. You balance resource management of money and keeping the bandit population stable to get lots of money for you but isn't overwhelming.

Engine is unity.

Link is https://thatanonoword.itch.io/merchant-thief

I played a bit of ur game, left feedback on ur page!

Here's me playing it:

Submitted

You play as a bull in an antique shop, your mission is to DESTROY EVERYTHING YOU SEE

Engine: Unity, made in 7 days

https://itch.io/jam/brackeys-6/rate/1175221

That was really funny!


You can see me playing through the game here:

Submitted (1 edit)

Description: We are an all italian team formed for this jam, we are proud of our work, we would like to share the game and get some feedback from many players.
it's very short (something like 8 minutes) , we managed to make few levels but the core mechanics are all there

Engine: The game was made for the brackeys game jam, about 6 days total

Link: https://ares9323.itch.io/geistnotguest

This game was extremely enjoyable! This has potential for a standalone game outside the jam

I played through ur game here:

Submitted

https://lilfatss.itch.io/smash-the-china-cymbal

No spam please

Submitted

Description: 

Finding your keys is easy right?, Unless you accidentally open a portal to hell and a small demon steals your keys. 

Engine: Unity Made In 7 Days    

 Link: Finding Your Keys by Appleman95 (itch.io)

Short but enjoyable game. I liked the music and the final boss battle. Very simplistic design but I thought it worked well with the game. Good job! At first i didnt know space was for forwarding dialogue but I read the game page and saw that it was space, maybe better for future games to use E to interact and also use E to forward dialogue, makes it easier for the player :).

Submitted

Every thirteenth second 


Description 

A colourful, fast paced arcade game, where every 13 seconds the game throws a new challenge, weapon, or power-up at you. 

Engine 

My game was made in unity, in a week. 

https://itch.io/jam/brackeys-6/rate/1172617

I left a comment on your game page :)

Submitted

Description: A game about getting groceries while supplies are low. Compete with other customers for treasures like toilet paper and milk and observe the chaos. It's a game made by 3 siblings.

Engine: Unity 

Link: https://marin-lovrinovic.itch.io/market-mayhem

I just played your game. Have to say it was very fun and I recommend others to play it as well. I posted a better comment and feedback on the game page!

Viewing posts 1 to 20 of 86 · Next page · Last page