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A member registered Dec 12, 2018 · View creator page →

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Had lot of fun ^^  Took me some tries but this is a nice score i think
https://imgur.com/a/A4qdwEP

It does have a (little) ending! sometimes the fog or the trees cover some torches

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Congratulation on your submission! 

The game works, graphics are clear 
I'm not a fan of puzzles with timers, but i had some fun

This was close! https://imgur.com/cmkAJ6l got to the end right when the timer hit  0

We had somewhat interesting mechanics, but we had to throw it all away AT THE 20 HOUR MARK. It was really hard to keep going. But i'm glad of the outcome!

WASD seems to work for others, don't really know, sorry 

Thank you for playing!

Probably a small torch hidden by some trees. Happens 21,5% of the times, sorry

  We really wanted to add units, harvest IA and animation all ready. Just not enought time to do it all :(

It becomes an hidden object game where you have to find that last building that was half covered by some trees (Totally intended game mechanic :P )

there IS an end screen when you cover it all!

thank you for playing

<3

I had so much fun!

Looking forward to your next games. 

spot on. Thank you for taking your time to write this. 

The much needed first post jam update will be about visual feedback and some tutorial/tooltip system 


I'm proud of the balance, I've worked hard on that, glad to see people mentioning it

We had a similar take on the theme! Really liked the roll animation. I would have played more but i felt it really needs a 2x  / 3x button 

that was the plan! But we had to cut so much stuff, I hope to keep working on this


Thank you for playing!

it has been one hell of a weekend making all those things work (and in fact some of it are not working >.< ) 

Thank you for playing!

 Thank you for playing!

WOW that's close, Thank you for playing!

Promising, always fun to see a new take on sokoban 

use an army of twitterbots and tweet Elon about this game, it's an accurate simulation about life on mars 

thank you so much for this thoughtful comment! 

our goal was to make a simple, short and fun experience, many things could add depth but comments like this makes me think we did something right, at least ^^ 

thank you for playing 

we have many plans and many features that we want to add but we all work full-time, we love game dev but we don't have much time for it

thank you for playing!

the world needs more kaiju games :D 

I just love kaiju games and retro aesthetics, 5 stars :D

it's just fun. Stanley parable vibes

spot on.

thank you for playing!

yeah when we started developing we wanted a more balanced combat, in the end we just aimed to make it fun. Still not sure if that was the right choice but people seem to like it ^^

thank you for playing

:D thank you for playing 

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If the game is not loading, try Edge browser! It's a common problem with unity webGL

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it softlock ! on the "try not to touch it" screen, at the beginning

the ONE rule of "finally finish something jam" is to not upload something unfinished... even itch has this rule 

Do not add your game to unrelated jams for promotion

the ONE rule of "finally finish something jam" is to not upload something unfinished... even itch has this rule 

Do not add your game to unrelated jams for promotion

oh we forgot to add it somewhere, every restart it gets harder! (fast)

thank you for playing

i've been ghosted -_-

the drawings are good, but I GOT DIZZY and had to stop playing becouse something on the parallax is really wrong. It's the same feeling i have with some extreme movement on a virtual reality headset... 



I can't tell when weapons are reloaded

i fell and it  softlocked :C



anyway, congratulation on the submission

i really don't know what it is, but the way this game looks just kept me playing. 
It' has,...something.

level design is good too, simple but it has a good flow. 

please keep making games! 

the scope of the game is really big (for a game jam!) but soon enough i just lost interest and stopped playing. Make things more fun, i don't know how to word it better :P 

Anyway, good job on the submission

man i got angry even just typing some of those things xD 

nice particle effect on the words

  i really hated the boss that blocked me on a door xD 

Sounds are in "the right place" but have to be more pleasing when you have to repeat them many times, work on that the next time

Well done :) 

  i really hated the boss that blocked me on a door xD 

Sounds are in "the right place" but have to be more pleasing when you have to repeat them many times, work on that the next time

Well done :) 

I wonder why there aren't more game like reings and this, good job on exploring that mechanic in a new setting. I had fun!