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jlothamer

22
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A member registered Apr 23, 2017 · View creator page →

Creator of

Recent community posts

Hey!  Thanks for the feedback!  I'll try to clear up the tutorial so people won't get confused.  Glad you liked it well enough to kinda forget what you were doing!  :)

Yes!  More game play on the way!  Adding a few new elements and 5 more levels, for a total of 10!  I have even more ideas, but the next project is always calling!  Still, if enough people seem to like the game, I could always add more.  Thanks!

Thanks, Figy!  My thoughts exactly with the mouse/keys issue.  My after jam release will fix this.  Plus add levels/game play.  Great to have something worth polishing a little bit after a jam!  Thanks again!

LOL!  I think I was going over 500 mph at several points!  Maybe even more!  Just about when I was wondering how long the race was going to be I ran off a cliff an won!!  Funny!  Good job on your first multi-player game!

Cute little puzzle game!  Only wish it had a bit of music in the background and also supported arrow keys for we southpaws.  :)  I can see more levels being created with this one!

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My game had problems on Chrome too.  On my latest version (I'm working on a release for after the voting) it works when I remove the Particles2D.  I plan on replacing it with animated sprite since that will work with my game.  If someone has found any other node types that don't work with Chrome, maybe they can reply to this post. 

I plan on creating a bug report after I've made sure it isn't already reported.

Edit:  The issue with Particles2D and Chromium browsers is a known issue.

Like everyone, I like the art!  It's well put together for your first Godot project!

I like this game!  Would like to see it polished a bit!  The art and sound go together to create a nice feel.  If only the control was a little better.  Good job!

Like the art and sound!  But the game window was so big I couldn't see everything and really couldn't play.

Excellent graphics!  So colorful and fun!  Sound is nice too!  Great first Godot project!  You must be an artist to have created all that with Inkscape!

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Yeah, I would go ahead and upload a windows version.  But till then we can download the source code and open the project.  You could also do an html export.  Just be aware that it might not work on anything other than Firefox.  Mine didn't.

Awesome job for your first game!  My first game was a bad version of tic-tac-toe.  LOL  I think next time consider adding some sound.  Sound does SOOOO much for a game.  There's lots of free sounds on the net that you can use, or make your own.  Anway, good job!

I got the hang of it after a little game play.  I really like the graphic!  The little dude-ball is animated well.  The sound is pretty good too.  Good job!

Thanks!!  Glad you liked it!

You're right on about the art: to save time I started with the block style but then decided to keep it.  You may have noticed that the helicopters don't share this style either.  I'll probably change it to match.  And the landing zones too.

I've gotten enough feedback about this one that I'll be making an update.  I really wanted to make more levels for one and I have other game play ideas.

Anyway, thanks for the feedback!!

Love that you did 3d!  And the idea is very good!  If only the steering were less finicky.  Oh and some sound would be great too!

It would be OK to upload a windows build after the deadline.  Just as long as it doesn't contain content or game-play changes.  Even bug fixes are OK to post afterwards.  Just FYI.  Not like we don't have the source :)

Hey!  This is pretty good!  Could use some tweaking on the difficulty.  Maybe figure out a way to start off a little easier and get harder.  Do something with waves perhaps?

Hey!  Something isn't right with the linux rar.  On Ubuntu 17.10 it says "Parsing filters is unsupported" when uncompressing it.  Anyone know how to get around this?

Thanks, @pandahead!  The trick with the big tree is the really lay on the burner to gain the height!  Then you can coast back down to pick up the next passenger.

The difficulty curve on the game definitely needs some tweaking!  I'll work on that while the voting is going on and post an update afterwards.

Thanks again!!

The rules state:

  • Contestants can partake alone or as a team. Reusing existing code and assets is allowed.

Cheers!

@Nobelix, based on your posts on this site, you seem to be a Linux user.  Unity does not officially support Linux, so unless you want to jump back to Windows/Mac, I suggest you embrace the awesomeness that is Godot!!

That being said, using anything other than Godot defeats the purpose of the game jam.  ("The main purpose of this jam is to have fun together as a community of Godot users.")  Perhaps the organizers should put in an explicit rule stating that games must be created using Godot.

This is very good!! Could you add a link to your ldjam page for this game so I can vote it up? thanks!