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Oblivion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #14 | 3.000 | 3.000 |
Story | #20 | 2.200 | 2.200 |
Creativity | #22 | 3.000 | 3.000 |
Overall | #25 | 2.533 | 2.533 |
Presentation | #26 | 2.800 | 2.800 |
Horror | #26 | 1.800 | 1.800 |
Theme | #27 | 2.400 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme from the list did you choose to implement in your game?
Seeking Freedom
How did you choose to implement your chosen Theme in your game?
Little platformer where the main character seeks freedom from the corrupted world
Did you implement any of the optional Bonus Challenges, and if so, which ones?
N/A
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Comments
The levels were pretty well designed and it felt good beating the levels. On the other hand it had some bugs where my character disappeared from the screen and i feel it could also have more elements of horror, but apart from that is a solid submission.
I liked the different levels. They were clever and interesting. And the music was cute. If it had turned off key or something as it played, to signify that “something isn’t right here”, that would have been cool.
Other than the controls being a little floaty, there does not seem to be an attempt to make a “horror” game. Adding some of those elements would have been nice. Maybe giving the player a “jump scare” by suddenly introducing a monster like character to chase them or using art that had a more ominous quality. Something like that would have been nice.