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cykelkatalogen

138
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A member registered Nov 11, 2018 · View creator page →

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Love the look of the game! I was slightly lost at first and explored the island. Reading the comments it seems like you're supposed to find an instrument or two(?) but I never found one. Was a pity since I really wanted to start jamming!

Super fun and satisfying to play!

Thanks for playing and the kind words!

Thanks and dito for your game!

Thanks for playing!

This takes me back =) Fun wave shooter, plenty of upgrades and all around great time. Good job!

I loved the audio and the story and world building in this game!

Oh, it's always so impressive when you understand quickly what the game is and then just adding interesting new mechanics to keep it interesting. Really well balanced!

Nice that you can build your own robot! I'll have to give it a re-try when my kids are how to try not playing against myself ^^ The graphics are great!

Thanks for playing! I planned something like that initially but the dash makes it kinda hard to make something predictable since it moves multiple squares in one step. I think there's a solution, but I haven't figured it out yet.

Thanks for playing!

Hehe it was very much inspired by my kids telling me about the animes they watch, glad I managed with that part 😅

I had on my todo list to add that you could change the BPM of the drum machine to make it slower if you'd want to, will add it to the post-jam extended version (if the energy is there). Thanks for playing!

Great on theme. The blueprint helped to remove some initial confusion and the cooking but machines was a good twist for the theme. 

Oh I vaguely remember this! Very impressive game and such cute music (and extra explosions when failing). Had a bit of trouble understanding the tool on the first level but quickly caught on after that.

Such a meaty game, a bit much to take in at first but once you get into a bit of a flow it was cosy farming. Great job!

Thank you! Originally my daughter was going to do the graphics but then school intervened so I had to quickly brush up the temp graphics I used while developing as the actual graphics ^^

Such vibes! Really liked the graphics and the eerie music. At one point I thought there would be an actual eternal staircase leading you downwards forever. Now to hunt for the secret ending 😅

Yea, not mobile playable I'm afraid.

Älskar viben här! Det finns något underliggande lovecraftiskt skimmer här (även innan jumpscare-delen) som hade varit kul att utforska vidare. Väd är det egentligen i paketen? Vad försigår i fabriken?

Cool puzzle platformer. Had a bit of trouble passing the first spikes which I usually pass down to me being old and not very good at games but looks like I wasn't the only one 😅

Thanks! <3

Great job, wonderful presentation and once you get a hang of the various abilities and controls it's super fun!

Lovely artwork, makes me long for my gameboy =)

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Cool single player co-op puzzle platformer, really nice job! Love the animation of the blob-character =)

Superfun variant of the tower defense, great job!

Such a fun twist on a rhythm game, lovely execution!

Thanks! <3

Cool, really impactful change on the transformation so great tie in with the theme!

Oh clever mechanic and like others say deceptively difficult! Enjoyed this a lot!

Thanks for playing! <3

Regarding the cards I didn't do a great job of explaining the mechanic in the game. If you have one card with the text "A B X" and "A B Z" the A and B refers to the same word. As you notice in the beginning of the game you have very limited outcomes, basically "PLAYER BULLET INCREASE" and "PLAYER BULLET DECREASE".  You can now deduce that symbol A probably refers to a PLAYER and symbol B to "BULLET". Now you need to connect the increase to a symbol and decrease to a symbol and then as the game progress more outcomes are added which are a mix of symbols you've seen and decoded and new symbols you need to figure out what they mean.

Ah sorry, jag upptäckte buggen jag tror du fick i slutet och trodde jag lyckats täppa till alla hål men har missat några då. Får plugga på mer om hur man ska byta mellan scener i Godot till nästa gång.

Fint och träffade helt rätt på nostalgin. Tycker alltid du lyckas gör spel som är roliga med ganska små medel, imponerande!

Haha jag hade lite glömt av hur mkt jag spelade första warcraft men vilken sinnes nostalgifeeling jag fick här. Imponerande utfört och fem-plus svenska röster 🥳

Som Uffe hade sagt, även ett spel utan "Actually playable game" är ett spel! Kul att du submittade och hade varit kul att se var det slutade om du gör klart det.

Superbra idé! Hade varit kul med ännu mer flipperelement i själva spelet, känns som en kanongrund för en 2-månaderssylt

Klurigt (men med lite hints gick det bra) och fint. Blandningen av ai-bilder och textäventyr var kul dåtid/nutid-blandning!

Yes, får dock en 404:a på den url:en?

  • Älskar stilen, väldigt väl vald färgpalett!
  • Var perfekt att köra på mobilen
  • Val i tophat är svårt att motstå!
  • Kul clicker som mina 40-årshandleder inte riktigt kunda spela snabbt nog 👴
  • Väldigt fina animationer, överlag har valarna en så bra look!
  • Spontant känns det som det skulle kunna bli ett bra förfestspel med lite wacky fysik ala human fall flat etc 🥳