This game became one of my most addicting games of the jam. The mechanic was simple and easy to grasp, but allowed for hectic and engaging game play! This also had a lot of polish and I am glad you turned this into the jam!
I streamed it here:
Criteria | Rank | Score* | Raw Score |
INNOVATION | #48 | 3.940 | 3.940 |
DESIGN | #58 | 3.920 | 3.920 |
THEME | #80 | 3.860 | 3.860 |
OVERALL | #85 | 3.880 | 3.880 |
SOUNDS | #107 | 3.520 | 3.520 |
MUSIC | #202 | 3.400 | 3.400 |
VISUALS | #559 | 2.840 | 2.840 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
This game became one of my most addicting games of the jam. The mechanic was simple and easy to grasp, but allowed for hectic and engaging game play! This also had a lot of polish and I am glad you turned this into the jam!
I streamed it here:
This was beyond amazing! It really surprised me. The difficulty curve was beautiful and the "just one more game" aspect is very well executed. I could see this becoming a new type of Tetris. Really good job!
Quite fun. Very satisfying to sort things as they fall down and try to on the fly thing of different ways to combine things to keep the number of boxes down. Good job.
It's pretty fun, and quite addictive. Though I don't think I'm not very good at it honestly
Got 1272 points :D Pretty addictive, had to spam space bar to make me stop :P
Theme:
Superb approach to the theme, you can definitely feel how intense the game gets when there are too many boxes. Good job :)
Visuals:
Simple, but clear and you did some polish like particles, so that's good :)
Actually not sure what to add, maybe some post processing would make it more graphicly appealing.
You can also try to change on the style and do something more glowy. So that all the cubes have their color, but they got emission material attached to them. It could also look nice :)
Innovation:
What a cheerful idea. I've seen many color related games, but this one really got me. Great experience.
SFX:
Also simple, but very well made, both sounds and music. Ear-catching definitely :P
Gameplay:
Fun, no bugs. A lot of variety and requires thinking, what else you need :)
Game Design:
Also pretty good. I really like the tutorial (having a preview of the mechanics there is a great idea!), you really need to learn management to get into the rhythm and ye, I love the option with space to spawn, really helpful.
Maybe at lvl 10+, 20+ etc you could add something that was in Tetris, so that boxes are spawned quicker and music speeds up a bit, so that you cant play this game forewer and it gets intense ;)
Anyway, amazing entry! Good job
This was definitely a simple but deep and satisfying game. Especially with the feedback and the seemingly endless nature of it. Honestly I could've kept playing but I tore myself away to write a paragraph and play more games. Some feedback tho:
Overall a simple but interesting concept that's definitely just the definition of a time waster. The one thing I'd say is maybe adding levels as a separate mode where you could mix up the layout of the level to make it more complicated and force you to think about where you are combining the boxes.
I can't believe how fun this game is despite its simplicity. I love the little details like how the boxes spin around your cursor and how the colors combine to their respective colors. How were you able to achieve that sort of "pinned by the cursor" effect? Oh, I also love the music and how it carries over between the title screen and the game. Great work!
THEME: You want less boxes because its less crazy.
VISUALS: Simple but good.
INNOVATION: Good!
SOUNDS: I liked the pop sound effect when you combined boxes/
MUSIC: Fits really well with the game!
DESIGN: I feel like it would be nice to have unlockables in an endless game like this but the design was really good!
OVERALL: Really good game.
P.S. Box baseball is really fun.
Might seem to get challenging at first, but it’s pretty easy to get used to and the difficulty of the game is greatly balanced. The art is simple and is perfect for a game like this! Nice job!
Fantastic execution! A simple concept is taken to a masterful conclusion. I love the increase in difficulty by adding in the color and slowly drip-feeding the player so they figure it out until they get two big colors that don't connect. Great work! Really clever! Keep it up!
My game idea was pretty similar at the beginning. Just with houses. I think its nice that u stuck with it. It was pretty engaging. The music was ok too.
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