Cute game. I thought the feel of the gun was good. Wish there was some music. Aside from that, great job!
Red Iron Games
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Fun game and great visuals. I will admit that it was a bit frustrating, since the randomness does tend to make up most of the game. Strategy exists, but is often more about delaying any offensive movements until you have the right dice. Regardless of that, I think this is a great base for a unique game. Great job!
This was great! I didn't even mean to play through the entire thing. But I got caught up just having a lot of fun. Both the game concept and presentation were amazing.
If I had to nitpick, I would say that some of the strategizing was weird. I never knew if me passing turns with unused dice was ever a bad idea. And I would always buy more dice, just to see what happened, but never thinking if it was worth it.
Aside from that, this game was great. I'm a big fan of your work, and I think you made another winner!
This was a great and fun game! I could see this becoming a bigger game with a full release. Loved the visuals and music as well.
If I had to nitpick, I would say that some of the "rules" don't work as well with the style of gameplay. For example, getting faster shooting times means nothing, when you'll generally only use it once. Aside from that, I thought the game was great. Good job!
This was a nice crunchy game, with a really fun loop. One tiny suggestion would be to maybe have the character with the gun move around and away from the other guy more often, since then the player would have to think about spacial awareness. By having him so close, it really does feel like you're the one shooting and not another character. Great job overall!
This was a really nice game. I love the creativity of each friend. I will say the control scheme sometimes feels a bit unintuitive. For example, I would expect to be able to select a friend by pressing 'Enter' instead of the same button I had to press to open the selection wheel. Regardless, I think you have a great concept here!