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Red Iron Games

314
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2
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22
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A member registered Sep 14, 2018 · View creator page →

Creator of

Recent community posts

The amount of polish on this game is surreal! Really great job. You can tell I loved it, since I felt the need to download it for the future.

Good job! Especially with the visuals and feel of the game. I also love it when someone takes an established formula and simply adds one small twist that really changes how a game plays.

Great game and very well designed! It felt like every mechanic was built around the game's concept and needs, which was great. I also loved how its a different take on a concept as simple as Tetris. Great job!

Jajaja. Thanks for playing and having fun with it. It means a lot to me that you both raged and enjoyed it.

Thank you for playing my game! This comments means a lot to me. ^_^

Fun game! Also want to call out how we had similar ideas, but it's fun to see how even similar concepts can have such different executions. Well done!

Thank you! Short was exactly what I was going for this year.

Fun game! Loved the idea of just covering myself in as much junk as possible to survive longer.

Thank you! The composer of this audio really did do an amazing job!

Love the artstyle and overall feel and theme of the game. Fun concept too!

One little nitpick would be to make it so that you deal more damage as you get bigger. That way, smaller buildings go down faster.

Great job, regardless!

Fun game. Loved how I had to account for the time to swing my sword.

Fun game! Reminds me a bit of "Papers Please".

Jajaja. You somehow sound proud of that. Glad you had fun!

This was very "Papers Please" and that's a good thing. Very fun game with an interesting story and lore.

(I also appreciate that we both made fish-themed games)

It took me way too long to learn how to play the game. But once I did, I had one of those brain-galaxy (pun intended) moments where I said to myself "Ohh! I see what's happening here!". Good job!

Fun and very hectic game! The presentation was top-notch. If I were to nitpick, I think too much happens too quickly in the beginning. But aside from that, this was an amazing game. Good job!

You're right. Had a bit of problem turning normal fonts into TextMeshPro fonts. I'll learn how to do it correctly for next time. Thanks for playing!

Jajaja. Never thought of herding cats being similar to schooling fish. Thanks for playing!

Thank you!

Jajaja. Thanks! Hopefully you enjoyed this.

This game has too much charm! And I was genuinely surprised with how far you took the whole "modification" mechanic.

Sadly, I didn't know how to progress beyond the campsite area.

Great job on this! You should be proud!

It was a fun and funny game! Also liked the nice "vibes" the music and art gave.

Although funny, I think the resizing was a bit too random and took away from any potential skill or strategy.

Good job!

Thank you for trying the game! And yes! I was hoping someone felt that way (about the herding, not the spikes).

I'll check out your game soon!

Thank you very much! If you have a game in the jam, please leave me the link and I'd love to try it.

Cute game. I thought the feel of the gun was good. Wish there was some music. Aside from that, great job!

Not a bad game. I didn't know I could use other dice until the last boss, so I just kept attacking my way through lol

Fun game and great visuals. I will admit that it was a bit frustrating, since the randomness does tend to make up most of the game. Strategy exists, but is often more about delaying any offensive movements until you have the right dice. Regardless of that, I think this is a great base for a unique game. Great job!

Pretty fun game. Although the story was interesting, I will say there was a lot of text, especially for a game jam game. Maybe next time keep the story shorter. Aside from that, great job!

Not gonna lie, at first I thought there wasn't much to the game. But once I understood what was happening, then I started enjoying it and noticed how clever it was. Great job!

It's a fun concept. I think it'd be nice if you had more choices for more strategic approaches rather than it'd be more random.

Fun game with a very casual atmosphere. Good job!

Loved the visuals and audio of this game. Great job!

Loved the visuals on this game!

So far, this is my favorite game of the jam. I love the presentation, story, game design and puzzle design. You should be proud of this.

Not bad. I think you could have exposed enemy stats in the game. But aside from that, it was a good game.

The presentation was nice and spooky. And it made me very tense, However, the gameplay is purely luck, which does make it drag a bit and not that interesting. I'd maybe add some mechanics that add a level of skill and strategy to the game.


Good job, regardless!

Loved the presentation on this! I think it'd be interesting to see other games done in this style. As for the gameplay, I think it was fun and enjoyable but maybe TOO random to have any control over the outcome. Regardless, great job!

This was an oddly relaxing game. The visuals, audio and even gameplay really put me in a zen mood. Aside from that, I think it was a fun game and an easy time-waster. Good job!

This is a really fun game. Had to stop myself from playing any further. Good job with the presentation, as well.

This was great! I didn't even mean to play through the entire thing. But I got caught up just having a lot of fun. Both the game concept and presentation were amazing.

If I had to nitpick, I would say that some of the strategizing was weird. I never knew if me passing turns with unused dice was ever a bad idea. And I would always buy more dice, just to see what happened, but never thinking if it was worth it.

Aside from that, this game was great.  I'm a big fan of your work, and I think you made another winner!