At first I thought some penalty on the amount of knives thrown would be good, but once there were like WAY too many toasters to keep track of it makes sense that you can throw near infinite knives! Really enjoying, it was weirdly satisfying, the red ones with the toast party were really fun!!
Anogrm
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I love the art in this one and the sound effect are great (although I needed to turn it down)
I only wished the gameplay was a bit more engaging, ngl after a bit I just decided holding W was just optimal and then I wound up with an A rank. I think maybe some bullet that you definitely have to avoid, or some special bullets that make you perfect toast level or give you extra points or something would've been cool.
Although I really like the idea of a bullet hell where you have to run into the bullets.
My score was 106100!
This was my favourite game of the jam so far! The art, level design and sound effects are really good. The only things I'd say is that the enemy ai always just shot off into the distance away from me and there were a few points where I just fell into some water and had to wait to die. Also I think the enemies could've used some knockback or white flashes when they're shot. But overall amazing game for such a small time frame, it's insane how many rooms you managed to make.
Hi,
I've gotten to the process of making levels for my game and I was looking at the Terrain3D plugin to help with making terrain. I didn't write it, so I figured it'd count as third party content and I wouldn't be allowed to use it. But I figured it would be worth checking since it'd speed up my development significantly (otherwise I'm probably just gonna sculpt terrain in Blender or something).
Thank you!













