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A member registered Mar 21, 2020 · View creator page →

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Pretty fun game. I really like the art. I think I did stumble on a bug, if you click select a tile and click on it again it counts it as a move. Otherwise great work! Keep it up! 

I love the art! Great work, keep it up!

Really good time. Had me hooked for a while.

Great art and fun combat concept, great work, keep it up!

Love 40k feel for a character maker. Great job! Keep it up!

Very nice game, glad the pets only get good homes to live in!

Thank you, I used Bitsy which has all of the core mechanics already in there, so it was mostly an exercise in level design. I would highly recommend playing with it. Really good engine for prototyping. 

Thank you! Glad you've enjoyed it!

This was great! I love the aesthetic and mood, can't wait to see the next project you come up with. Hopefully it'll be in similar style. Keep up the great work! 

This was a very interesting experience, reading through the prompts and acting them out was fun. I could see this being a great set of encounters in a DnD session. Great work! Keep it up!

Keep up the great work! Really looking forward to the full release of this game!

Got it, got to beat the game. Although I gotta say I only got it because I was trying to flood the place with cubes rather than do anything particulate with them. You manged to put in a lot of cool mechanics in a very short time! Great work! Keep it up!

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You could have different obstacles every few levels like maybe buzz saws, or the floor caves in and you gotta jump over the holes, or enemies spawn. Things like that to spice up the ride up.

Thank you! I'm glad we got to fulfill your dream!

I can see you put in a lot of effort into this and want to give it a fair shot but I'm stuck in the start area. There's a door but I can't open it, is there some item I should be looking for? 

Pretty cool game, the game loop is solid just could use a bit more variety in obstacles the further you go up. I kind of just jump around and by some miracle never got hit by the laser. Great work! Keep it up!

Thank you for playing! Magellan is scripted to die as a way to teach the player of the character swapping mechanic.

Thank you for playing, I will make sure to keep the map in mind of a future update. 

Glad you enjoyed the game! Thank you for playing! 

There was supposed to be a section where a screen with everything you did pops up but it seems that bugged out. Will have it fixed in the post jam patch! Glad you enjoyed it and thank you for playing! 

I'm glad you enjoyed the wiggling! Thank you for playing! 

I was intrigued by the different text for the levels and was hoping for more changes between them, I got to the 5th but couldn't find where to go. Nevertheless, great work on drawing the eye to the strange object in the level and making them puzzle out what to do. Keep it up!

Glad you enjoyed it. Maybe that's a bit op, I'm gonna work on balancing it a bit more. Thank you for playing! 

Pretty fun game, I really like the look and sound of it. The boss design was really cool. It could use a bit more variety in the combat, such as some combos or a heavy attack to spice it up. Nevertheless, great work! Keep it up!

I'm glad to hear that you think so, thank you for playing! 

Awesome game, would love to hear what you think of mine

I really like this game, had a blast with it. The boss fight was really advanced with so many different attacks. Great work. Also the way you incorporated the theme is really cool, having to pick up your own body here and there is a great take. My main wish would be to make the grapple primarily shoot up, since that's the main way you use it. I've died a fair bit by accidentally having it shoot to the side than up. I couldn't beat it I got stuck a little after the boss where a wizard flooded a floor with skeletons and I couldn't just up to fight them. Awesome work! Great job.

Would love to hear what you think,

Pretty cool game, it's well executed and I love the music. I've gotta say it's a lot harder to lose than to win. Nevertheless, great work! Keep it up!

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Would love to hear what you think,

This is a fantastic fighting system, I love it! With some touched up art you will have yourself a amazing game. Great work! Keep it up! 

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I also made a rpg, give it a shot

This was one of my favorite games in the jam. I love the look and the story, it filled with atmosphere. Great work! Only two things I could point out is the text sfx peaks, and it hurts the ears when wearing headphones, the other being a bug where if you tap space too quickly while the enemy is near end of their attack you will select the area where they stood while hitting you making you whiff. Minor things that can easily be fixed. Fantastic work! Keep it up!

I'm glad you enjoyed the game! I know there's some spelling issues, I'll certainly how them fixed up for the post jam patch! 

I'm so glad that the ideas came through, I wanted to show how the monsters are struggling with the humans taking over their lands while the humans in the city were oblivious to anything other than their own personal problems. Thank you for playing! 

Thank you for playing, you're absolutely right I need to make it more obvious the first time around.

Pretty cool game, I died 108 times and got 23 hearts, I like the art and level design, it's cool how you make your way back through the levels to the start point. The only thing I could say you could improve is the dash, I can tell it on some kind of counter but it's too long because I often get to another jump and it's not yet ready to be used and I die. Other than that great work! Keep it up!

Glad you enjoyed it! Thank you for playing!

Thank you for the kind words. I definitely need to make it clearer that the characters are swapping, will make sure to work on that and will make sure to implement a better font in the future. 

I'm glad you enjoyed it! Thank you for playing!