Very cute little game! Mechanics felt very smooth and it was pretty easy to jump right into it. I think that's the first game I DLed that game with it's own installer, haha. Which game engine did you use? Also, very cool art style! It fit the jam's theme really well. Did you hand draw all that? Overall, great work!
Play Bill
Bill - Game Jam - 1 week - Original game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #20 | 4.448 | 4.448 |
INNOVATION | #125 | 3.627 | 3.627 |
DESIGN | #153 | 3.552 | 3.552 |
THEME | #178 | 3.552 | 3.552 |
OVERALL | #186 | 3.612 | 3.612 |
SOUNDS | #330 | 2.985 | 2.985 |
MUSIC | #560 | 2.284 | 2.284 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great game! Really love the concept. Initially, I wanted to do a clean up a house game. Encounter a few bugs, I walked too far to the right and fell off the map, there are house plants that keep popping up in mid-air, and about 10-15 minutes into playing it picking up items, I know I was selecting them because they would have the shine but it just didn't want to put it into my empty inventory. I'd love to revisit this game later on when some of the bugs are ironed out. Great work! Keep it up!
Loved the art and the character animations, it was a relaxing game once I figured out what to do.
This game is great! I love the visuals and gameplay, however I didn't get very far because my pc couldn't handle it, but good game! Needs some music...
This game is visually so impressive, loved the art style so much and how you added so many details in the environment is just amazing. It's 10/10 for art and environment designing. This game looked similar to Spiritfairer with the crafting and building things up. It would have been more indulging if you added music and some introduction on maybe on how to proceed. But, anyway, it looks so good and a good entry for the game jam. Amazing work!!
Also, I'd really appreciate if you play and review my game. Thank you!!
Very artistic style, has this storybook feel to it that just makes me feel good.
However with the gameplay, I encountered some bugs where picking up objects didn't work anymore, thus preventing my progress. Also, I'm running the game on a pretty decent laptop and yet the game lags when there's a lot of spawned objects scattered on the floor.
I did enjoy the atmosphere, the relaxing gameplay and the mechanic of salvaging items to create more! Which was a bit similar to my entry for the jam. Good job!
I liked this slow burn type of game. Crafting materials one by one while cleaning your own house. Its really satisfying to see how far it becomes. Not to mention the art is great!
Playing on a potato laptop, there are times where the frame drops drastically, especially when I pile all the crafting materials in front of the crafting table.
There is an error which prevents me from picking up things anymore. So the game basically ended there and I have to restart the game. It happens randomly when I picked up an item.
The controls could use some improvement like climbing ladders both way and a key to replace the main item.
Really stunning visuals and fun game with a good concept.
There were some problems i encountered in the game though like when you accidentally stack stuff while getting them out of the inventory, the game freezes and i just phased through the ground at one point for no reason multiple times.
But overall ignoring these problems this was a really good game
Stunning visuals and a lot of content done for so little time!
I wished some of the aspects of the game were a bit more polished, like the tutorial and the level design in general, as it took a long while to figure out how things worked out, and was kind of overwhelming being thrown into the deep end like that.
Still a really insane amount of work done in a week, with my favorites being progression system, day/night cycle, and again... SO MUCH ART, WOW!
Nicely done!
I loved the art style, and I'm a big fan of progression type games - especially involving building stuff.
Only a few things that you can look into:
The credits mention music, though there was no music playing in the game. I also fell off the right edge of the universe, I could hear Bill squeak all the way down.
All in all this was brilliant and crazy that it was made in a week - keep it up!
The game is super visually impressive and I'm a big fan of the concept. It's a really relaxing game, just walk around pick up stuff and build things, nice. However, I would like some music but other than that good job.
The graphics are so nice! Find my video review below:
04:32 Bill
Damn these visuals are insane for being done in a week, absolutley fantastic work! Was a bit difficult to figure out how everything was supposed to be done but when you got it it was a blast, great job!!! :D
Really cool game! I really love the art style! The concept and progression feels great and the day/night cycle is a great touch.
I think a clearer tutorial would be great, it was a bit confusing at first when I don't know how to use the crafting table and the game lag a bit for me especially when there're multiple objects on screen.
But overall this is a very lovely game! Great job!
I liked the concept. Graphics were great. The text was slightly hard to read though, and the controls maybe a bit weird, for example I would prefer "Shift" for running and "I" for inventory. For the inventory mechanics, I would have liked it to be more "minecrafty", so I wouldn't have to exit the inventory space to change item to craft every time which slightly annoyed me. Lastly, after I had turned several boxes and bags into smaller items, something crashed and I wasn't able to pick anything up anymore.
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