You can report any mishaps here. Or if you feel the need for it, you can post it as a new topic.
Please include basic system information in your message, (i.e. 'I am running on Windows 10 x64')
Ha! That's very bad indeed. I'll look into it, hopefully can be fixed in 0.1.3
Thanks for the report!
After some investigating, I think I found out what is causing this behavior. A hotfix (0.1.2b) build has been uploaded just now; let me know if this works or not :)
Yeah, that's definitely not your PC, probably because of a typo in the hair config file.
Thank you very much for the report!
Yeah, looks like there are files that failed to get through server in the last update. Should've fixed by now. If you're installing through the itch app, just click 'Check for update' to let it auto-update.
Thanks for the info, and sorry for the inconvenience!
Hi, can you send your .mqn file to us (you can send it via email to firstname.lastname@example.org) for further inspection? We've tried testing with several of our test files and it opens fine.
Hi, we just pushed an update to the nightly channel to address this issue. Just let the app auto-update via the itch desktop app, and try exporting again.
Hopefully this works (we've already tested it, but you know, things can happen), and thankl you very much for notifying us about this problem!
Confirmed that this issue is now fixed with the latest nightly release. Thank you very much for all the support and feedback!
Ah, please disregard, this seems to be fixed already in the nightly build. :) Leaving these posts here just in case someone else using the demo has similar problem.
Whoa, definitely missed these strange behavior. Thanks for the info! We'll be looking into this.
The shadows look normal. It's just the way the skirt is.
Thanks for noticing! That's actually a bug in our rendering algorithm. Let's see if we can fix it in today's nightly.
Ahh i see now i made my skirt black and theirs a red square in the middle i could barely see that on the image.
This should be fixed in the latest build (for windows only though; we've lost access to our VMs so we are unable to push new builds for Linux and Mac this weekend)