Yep. I wanted to see what'll happen if I stress her out to the max haha. I did mention I spam work button but it probably wasn't obvious ;;
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Hello! I played this game for the first time. I tried pressing work immediately until her stress maxed out. She wasn't doing anything. And then yeets herself out of the window. I'm playing SFM Simulator Final. Itch won't let me post this comment with pics for some reason.
Hello Max and Thank you! Sorry for the late reply.
We added a EULA on both versions and that any asset you bought in the Steam version can only be used in RPG Maker. If you bought it in Itch.io, it's going to be engine free. The pack in itch.io also gets updates because the money goes directly to us instead of dividing it with 3 publishers.
The steam version includes shares from KADOKAWA/DEGICA/STEAM and has a different license from our direct store (Steam version is RPG Maker only, Itch.Io version is engine-free). The "updates" are for the people that bought directly from our store, it's not just faces but a new set of tiles that fit the fantasy pack we had too. RPG Maker Web have the same deal that if you buy directly from the RM store some resource packs have exclusive assets as a thanks for the direct support.
Because of said circumstances, I'm afraid I can't give you a copy of the itch.io version. I hope our explanation makes sense.
Luna Engine MV is only for RPG Maker MV. It's even on the name. For the VisuStella stuff please read the front page of the store to find other tech support or read the page where to submit your bug reports.
Hi @Zoi, when you open Luna Engine MV sample itself does it also return this error for you?
Also this error is when your index.html isn't properly set up. Can you show us how you set it up?? Please don't give us vague bug reports.
Even people who describe nominative fair use suggest that you get permission first when you can as it carries certain risks. We don't want to be associated with certain people if necessary that is why we require permission.
E.g. but not limited to: https://www.dwt.com/files/Uploads/Documents/Publications/Baker_Carter_WTR57.pdf
Nintendo used to make LEGO compatible toys And LEGO refused it.
I rather not argue about this. That is stated in our EULA and please just respect our wishes. If you refuse to comply we reserve the right under store policy to refuse service of a product. And that effectively revokes the product agreement.
You can make your own assets and make it for your own personal use. But if you're planning to sell it with the generator or planning to advertise that it is compatible with our software, you will have to get our permission first.
It is not possible because the function just doesn't exist. We could implement it but that is not feasible for us from a budget perspective and the amount of work that is involved with the request. So that's why it's not possible.
We're glad that you're liking the software!
We actually DO have some planned free updates amongst some of the DLC we intend to release (gotta feed ourselves). Please look forward to them.
Hi! Thank you for the post. I'm still reading but this stood out to me:
My suggestion would be to have a preset character built with each layer labeled according to the type of part, then have the ability to add more layers of select parts on top of or underneath the existing parts.
This does exist! It's called Sample Characters folder. Just load the JSON file and it will have a sample character with layers and all! The coloring system is explained in the documentation, but those are the color masks associated to recolor a specific part. The colors are also reused for every part so it's just named that way for consistency's sake.
Hi jaycobi, the pillars are just placed in a 48x48 grid. I am unsure how Unity tilemap works sadly so I cannot say for certain on how to emulate the effect. I'm still trying to learn the software and haven't encountered the tile editor yet.
This thread will contain all the necessary info and tutorials to work with Stella Character Generator.
❉ Official Documentation / Video Tutorial
Server dedicated to Visustella-related projects. It is mostly consisted of project devlogs and previews. Feel free to ask us questions and we'll try to answer when we're able.
❉ Frequently Asked Questions
Q1: My antivirus / malware software says that the exe is dangerous. Is there a virus?
A: It's a false positive. The software is completely safe. Please whitelist it so it won't be deleted or quarantined.
Q2: Can I create and/or edit my own parts?
A: Yes. But you are not allowed to distribute this engine and any of the graphics, edited or otherwise as a resource for anyone else. Please read the EULA for legal implications.
Q3: Can I create my own parts and sell it with this software?
A: No. Please contact us if you have any interest in doing so and need permission. We can discuss it.
Q4: Where are the side-view sprites?
A: Currently, the Visustella Sideview sprites are a work in progress and are not available with the default Stella Character Generator. We are looking to provide Sideview sprites in the future also!
Q5: When will SV battlers be added?
A: These are the next item on our list of priorities are we are hoping to release it as DLC in the very near future.
Q6: Can the characters I make be used in commercial projects?
A: Yes, all the assets can be used in commercial and non-commercial projects. We only ask that they are not distributed as a separate entity in the form of their original parts, or sold with the intention of making money from their distribution. You may also not share edits with other users. Please read the EULA for full details.
Q7: Is this for an RPG Maker Engine only?
A: It's engine-free. The sprites will fit VX, VX/A and MV, but you can format them differently if you want to use them for something else.
Q8: I would like to see more clothing options.
A: We have a very long list of Downloadable Content we will be looking to release in regular instalments, so please stay tuned!
Q9: Will I have to pay for DLC?
A: Some DLC will be paid content, but we will also be releasing free updates along the way too.
Q10: What kind of tiles can I use this with?
A: The portraits can be used with pretty much any tiles. The sprites were made to fit the VisuStella tiles which you can find here: https://visustella.itch.io
We're also working on expanding the VisuStella tiles. They may also fit with other pixel styles, but we haven't tested it with others just yet.
Q11: Will there be more body types?
A: We're working on new body types right now, and hope to release them very soon.
Q12: Why is everything zoomed in so far? / Sprite is cutting off?
A: This happens if you have your DPI set to anything above 100% for accessibility reasons, or if using a device like a laptop. You can change it to 100% in your Display settings.