Thank you Benny!
... I hope we can finish it soon too
The Grid is 72x72 so it will allow you to create crazy props for them (e.g. massive wings etc.). You need a lot of space for that.
And this is related to the style of the character sprites which are tall sprites. Not 1 head chibi. The videos and screenshots on our various packs already show them working with 48x48 tiles. If you are exporting Single Character Sheets (3x4) instead of a Full Character Sheet (12x8) you will need to add $ on the prefix of your filenames (e.g. $Filename).
However, we have no plans on ever making RPG Maker MV/MZ RTP-style graphics as they are KADOKAWA's property.
Hello! I played this game for the first time. I tried pressing work immediately until her stress maxed out. She wasn't doing anything. And then yeets herself out of the window. I'm playing SFM Simulator Final. Itch won't let me post this comment with pics for some reason.
Hello Max and Thank you! Sorry for the late reply.
We added a EULA on both versions and that any asset you bought in the Steam version can only be used in RPG Maker. If you bought it in Itch.io, it's going to be engine free. The pack in itch.io also gets updates because the money goes directly to us instead of dividing it with 3 publishers.
The steam version includes shares from KADOKAWA/DEGICA/STEAM and has a different license from our direct store (Steam version is RPG Maker only, Itch.Io version is engine-free). The "updates" are for the people that bought directly from our store, it's not just faces but a new set of tiles that fit the fantasy pack we had too. RPG Maker Web have the same deal that if you buy directly from the RM store some resource packs have exclusive assets as a thanks for the direct support.
Because of said circumstances, I'm afraid I can't give you a copy of the itch.io version. I hope our explanation makes sense.
Luna Engine MV is only for RPG Maker MV. It's even on the name. For the VisuStella stuff please read the front page of the store to find other tech support or read the page where to submit your bug reports.
Hi @Zoi, when you open Luna Engine MV sample itself does it also return this error for you?
Also this error is when your index.html isn't properly set up. Can you show us how you set it up?? Please don't give us vague bug reports.
Even people who describe nominative fair use suggest that you get permission first when you can as it carries certain risks. We don't want to be associated with certain people if necessary that is why we require permission.
E.g. but not limited to: https://www.dwt.com/files/Uploads/Documents/Publications/Baker_Carter_WTR57.pdf
Nintendo used to make LEGO compatible toys And LEGO refused it.
I rather not argue about this. That is stated in our EULA and please just respect our wishes. If you refuse to comply we reserve the right under store policy to refuse service of a product. And that effectively revokes the product agreement.
You can make your own assets and make it for your own personal use. But if you're planning to sell it with the generator or planning to advertise that it is compatible with our software, you will have to get our permission first.
It is not possible because the function just doesn't exist. We could implement it but that is not feasible for us from a budget perspective and the amount of work that is involved with the request. So that's why it's not possible.