There's no date at the moment. Yes, more poses will be added alongside the redraw.
AR14
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Hello! Thank you very much for your kind words.
I think for something that's easily poseable like VRoid, you should always seek for 3d-based apps like VRoid itself, or Poser, or maybe Koikatsu (for something anime-styled). Due to the nature of being 2D, there's actually no magic involved in Mannequin; every pose, every clothing, every face parts and hairstyles, are drawn manually. More poses are planned for future versions of course, but because everything is done manually, expect it to take quite a long time.
For more pose flexibility, we have nothing planned in the short term; in the future we might add Godot and/or Unity 2D character export with rigged bone system, but it's still a long way to go.
Does opting out from the nightly builds helps? What OS are you using? We've re-checked in our test windows system and everything seems to be working fine in the latest nightly build. Have you checked steps in the docs? https://ar14.works/docs/troubleshooting
Hello! Thank you very much for your support! Yes, more body sizes are planned. The current implementation in the latest nightly builds is kind of a feasibility test, checking if the results are passable and no big problems arise from its implementation. We think it's alright and will add more in the future!
We have no exact date at the moment since we keep missing our predictions, but feature-wise we have already done for 1.0, so it's just finishing the redraw process and rigging process for Inochi2D export. Hopefully at least the redrawn female template can be released before the end of this year, and the male template shortly after (once both redrawn male and female template are done, then it's 1.0).
Hello! Please refer to https://itch.io/docs/buying/already-bought for more info regarding how to obtain your Steam Key. Thank you!
We only have it here and on Steam. You can also get Steam key from your itch purchase, however. See more info regarding this here: https://itch.io/docs/buying/already-bought (see 'How to download the game, or get your activation key' section)
Yeah, that is in our sights too, just still thinking about how to make the best user experience for that. Since Mannequin is 2D-based, multiple poses require multiple images so the UI has to be able to explain & accommodate that. Adding logo might be the easiest, but other than that we're still weighing our options for best results. Thank you for your feedback!
The guide is still incomplete, but you can refer to https://ar14.works/mannequin-docs-customdlc as a start.
The license is available in the 'About' menu (button at the bottom right, marked by 'i' inside a circle).
Generally characters you made using Mannequin is permitted for commercial purposes, including selling the character as-is. Uses that is prohibited at the moment is anything related to NFTs or blockchain, due to the gray/uncertain concept of ownership that is understood among those who are involved in the space.
However, we kindly remind you that selling your character without any significant modification is very likely a bad business. If your client find out about Mannequin in the future and know that they are able to create multiple similar characters at the price point (or even free), they will very likely get disappointed.