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A jam submission

Retro RampageView game page

A1-bit (ish), top down shooter with roguelike elements.
Submitted by UltraThizz — 19 minutes, 43 seconds before the deadline
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Retro Rampage's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1623.8913.891
Overall#2893.8023.802
Presentation#2944.0994.099
Originality#18963.1493.149

Ranked from 101 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The classic shoot to move....only you can't control the shooting? Procedurally generated top-down shooter with roguelike elements . We were rushing to submit so there is no tutorial, how to play/item descriptions on the main itch page or in the comments. All art and music created ourselves. Sound effects were borrowed. Hope you enjoy!

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 53 to 34 of 93 · Next page · Previous page · First page · Last page
Submitted

Just to get them out of the way since they're running out of time issues: if you do end up adding a tutorial, I recommend making an interactive one rather than a text one, that will give the player a chance to get used to the movement and personally try out they powerups. Along with that, make sure to add a main menu. Moving on from those, I liked the art style of the game but it could definitely use some "juice" to make the game feel a bit more alive. The gameplay was pretty fun as well but It did still get a bit stale after a while, the powerups made a bit of a difference but I otherwise just kept doing the same thing. Overall you did a good job!

Submitted

I love it! The art is awesome and the overall game looks sooo polish! Once you get used to the player movement it runs really smoothly, and it feels fair and balanced. Really good take on the shoot to move genre. Well done :) 

Submitted

Really liked it! congrats!

Submitted

I liked the art and the music selection was good, I think if the game had more open areas it would cause a lot more hectic situations compared to those really tight corridors which make it easy to funnel some enemies :P other then that I enjoyed the game :D

Submitted

Really great presentation, the graphics and audio are just great! A great entry to the 'shoot to move' game genre, I like the back and forth between shooting and running. Very great job!

Submitted

The presentation was stellar and the game itself was very fun. Controls are a bit hard at first but once you get into it, the whole thing flows well.

However I think the spikes didn't add too much. For me personally it was difficult enough without them!

Fantastic little game, thoroughly enjoyed it.

Submitted

At the beginning it felt very frustrating, but after some practice it's fun. Also, I appreciate the effort for the (I guess) procedural generation

Submitted

Fun take on the theme. Gets a little hard to avoid damage depending on the situation, but that is half the fun of the game. I really liked the visuals. Nice job!

Submitted

REALLY FUN, LOVE THE WAY YOU GAVE DIFFERENT TYPES OF GUNS SO THAT PLAYER DOESN'T GET BORED.

JUST ADD A TUTORIAL TO START WITH.

Submitted

Very fun game with a very unique idea, a lot more interesting than the usual shoot to move! I really liked the art and overall polish, all I really saw that was missing was an animation or effect for when you damage an enemy. The game was but not very fluid and could feel quite awkward at times but this wasn't a huge issue since the combat felt fun most of the time. At some point in the game I started taking damage for no reason and died, maybe it was to do with the vampire teeth I had but since there is no item description I have no idea. If you add items with negative effects into the game, please at least explain them to the player. However, overall I really enjoyed playing the game and I hope you keep working on it, great job!

Submitted

Great twist on the shoot to move idea! Well done!

Submitted

The music, the art go with the mechanic well together. Procedural generated levels just effortlessly made the game fresh for each level. Great job!

Submitted

Though the concept isnt incredibly original, the gameplay was really well done, with some juicy fights, varied levels and interesting powerups. The music was really fun and it really helped pump up the whole experience. There were a few powerups that I didnt understand too well though but that can easily be fixed with a tutorial of some kind.

Submitted

That was a blast to play. There's a ton of energy to the characters and movements, nice enemy variety, great use of procedural generation, and the music and sfx are well suited to the aesthetic. Great job!

Submitted

The game it's so polished you can't even see the shape of it from how mutch it sparkles!!!

The game is absolutley F-A-N-T-A-S-T-I-C!!! Good job!!! 👍

(The only thing i would say is that the wizard feels a little too hard to beat...)

Submitted

Polish was amazing, and it was a perfect level of insanity to make me feel like I was constantly wrestling myself back into control. Well done!

Submitted

Very fun to play, the shoot to move plus the traps makes for a good combination.

Submitted

You did good! I see that Downwell and diep.io were your main inspirations here. The only thing that's missing is a mechanic to make it unique, and endlessly replayable. Maybe look to Nuclear Throne for that, haha

Viewing comments 53 to 34 of 93 · Next page · Previous page · First page · Last page