Thanks!! Glad you liked it!! ^u^
Marxy 37
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Well, not really a must, there isn't really a rule against making a 2 players game (at least as far as i know), and even it it were, i'd be applied only for this jam specifically, and not for all jams. Even said that, making a one player game is usually preferred, since not many jammers have friends to play it with, and thus having a one player game is more accessible for them... I just wanted to clarify that
Ps. Good feedback tho :3
Yeah, i agree on pretty much everything you've said.
The pattern was supposed to be generated on runtime, but i quickly realized that i couldn'code that in 2 day, so i opted for a fixed pattern, but it was supposed to be longer that that. As for giving feedback for the patter i kinda forgot to do it... (^u^")
Glad that you liked the game anyway!! Thanks for playing!! :D
...I see :3
This makes for a weird gameplay tbh... (not a bad one, just weird :P) Having to wait because the triangles are too close and all, sometimes i'm surrounded by enemies and can do nothing about it because either way i'll lose... (hit by an enemy and lose hp or explode because i shoot too much) Still, Good Game!!
I like the fact that u use music to jump, i think that's very unique!! However, the gameplay heavily weights it down: player is too fast,(u basicaaly go from 0 to 100 in an instant), jump window is too precise, the camera is too zoom in in the player (u can't see ahead of you easly), also the fact that u need to go to a different link is quite annoying tbh (dw, i've already read why u did that :P). Still, a great game!!
Pip... I haven't heard this name in ages... What was it?? 1 year maybe?? Happy to see you back again... (^u^)
Ok, to the feedback now: Game is very fun and addicting, nothing to say about that, but the menu is very unintuitive imo: the little hint that says to drag stuff isn't explicit enough, and i'd say a bit hidden too. Also the theme is a bit weak on this entry imo (but then again, i'm in no place to complain about that, really -w-)
Huh... I never thought a game about spider could fit with this theme, but yet here we are...
Feedback wise the only thing i cas say is that the spider is very slow and hard to controll . Othe rthan that the game is very fun and the graphics and text looks nice!! Good Job Llama Peoples!! (^D^)
(also one time i managed to attack a fly out of the field, but sadly i didn't managed to take a screenshot as it detached and flew away, so there's also that :3)
You can skip some platforming session in some unintended way if you're clever about it
Also, i found an interesting bug
The game is absolutely fantastic, but i wasn't expecting nothing less from Neat Games. Feedback wise, i haven't much to say: the robot felt a bit too heavy on the falling, and there was a point where i belived that the goal was just a wall (the projectles fooled me xD)