Fantastic little game! It's impressive when you can make a 20 minute playthrough feel like the perfect length of time.
Two Separate Gorillas
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Thanks for the comment! One thing I was heavily considering was lights on each corner and once you bounced in a corner, the light would turn on and you couldn't score again in that corner until all the other corners were hit, at which point the lights would reset. Felt too cruel for a first play though.
I know a muzak cover of The Disaster of Passion when I hear it!
Fantastic game! Cute and full of charm with a great role-reversal idea. Audibly laughed at some of the realisations as to what I was drawing. Only thing I would have liked would image export for the things I drew but apart from that no notes. Great work!
Adorable! I love those sort of mixed media art styles. Fun idea, but I would have liked a bit more clarity on enemy ranges so it was easier to see which paths would put you in the line of fire of certain things, and maybe the ability to queue up your units before sending them out in one go?
Great job!
Looks fantastic! But the controls are a bit weird for me. Would have really appreciated the ability to turn the arrow with up/down or the mouse. And I found the possessions with the platforms hard to figure out how to get where I needed to go and still repossess things?
Definitely a very well executed game. Fantastic job from you all!
Like the concept! Game crashed at 226 bpm so I assume your end screen is bugged based on your other comments.
Would like a UI for the abilities because I didn't know how much they all cost to use and it felt like there wasn't much in the way of tactics, rather just whisper and become visible when you can. Other ways to scare like knocking things down etc would be neat.
Good job!
Fair warning: Through the Itch Desktop App it got the following error:
"The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)"
Apart from that cute game! Characters had personality, although it was a lot of reading upfront to learn the classes. I liked how the rest of the information was fed over days though.