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A jam submission

CockaTuneView game page

CockaTune is a game created in 48h for 2020 GMTK Gamejam.
Submitted by nyunesu, Franrek, Mothense (@MothenseMusic), brunopixels — 12 minutes, 23 seconds before the deadline
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CockaTune's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#94.6554.655
Overall#344.2324.232
Fun#704.0814.081
Originality#4383.8583.858

Ranked from 310 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The jump is controlled by music's BPM

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 143 to 124 of 163 · Next page · Previous page · First page · Last page
Submitted(+1)

Very good game and so very well polished! It's impressive to see that all of this was made in only 48h. It completely feels like a full game. Congratulations!

Submitted(+1)

This is an amazing and very fun game! The only problem  I found is that the font at the begining is barley readable... 

Submitted(+1)

Only bad thing I can say about it is that the font is barely readable.

Other than that, the music, the visuals, the sound effects, the gameplay... They are all right on the spot!

Submitted(+2)

An incredible game with great art and good music, good job !

(+2)

Solid gameplay and absolutely wonderful aesthetic, both with visuals and audio.

Submitted(+2)

It is soo cute!

Music, sounds and art rules!
Also design fits the theme :)

Good job!

Submitted(+1)

This was super well developed! Everything about it is so well polished I would of assumed this was a full release game. Good job.

Submitted(+2)

Beautiful game! The art, music and sound design are so impressive. I love the little hidden secrets and alternate "challenge" paths. The gameplay was fun but a little frustrating. It is only natural, given the theme, but having to wait for jumps was a little tedious during the harder platforming challenges. Even more generous checkpointing might have helped.

Submitted(+1)

This was a really fun game! I love how everything moves with the beat and just a really great idea ingeneral! The puzzle are fun and the visuals and music are great! The only critique I have is that I feel like this would work a lot better if the camera followed the character better. Times when I was going between a higher and lower platform and the camera moved a large distance and at a fast pace is very distracting. Other than that, I think this is one of my favourites of the jam! Great work! 

Submitted(+2)

Really solid stuff, great art and music! |gutwhale out now|

Submitted(+1)

The art is superb with all the effects added in, the screen shake was bit too much on every chirp though.

Submitted(+1)

Fun game, nice art and music!

Submitted(+1)

I love everything about this game!
Every single aspect from art, music, gameplay and idea is completely awesome. That there is a beat on which the birds does an action, if it is jumping or dashing which could be easily expanded after the jam. Also the animations that feel so smooth, as well as the details like when in air the bird uses its wings to jump or the remenants of the dead bird when you die.  On top of that is the on beat music and screen shake and the well structured world.

One of the best games in this jam!!!

Submitted(+1)

This is just an awesome game. I love everything about this, especially how it's synced to the music. My only question: why can't it just fly through the level?

(Art is on point too)

(+1)

Very fun game! Felt entertaining and it was very cute :)

Submitted(+1)

Enjoyable game, the graphics and music are out of this world. However I don't see the point of locking my jump to the beat (which by the way became offset after a while), the game would've probably played similarly without my movements being based on a rhythm.

Developer(+1)

not really tbh, there are a few challenges that can only exist within this “system”.

spikes on top of a wall would never be an issue if your movements weren’t tie to the beat, and this also imposes a “rhythm” (ironically) to the game (:

Submitted(+1)

Really nice game, feels really polished and it would be great to see how you'd go further with it.
The music totally resonates here, really like that similitude to japanese electro pop (like Capsule); it could've been a bit catchier if the jump was synced to a more noticeable sound, like a kick/snare. (à la Necrodancer).

Got a massive seed and it felt good ! Well done.

Submitted(+1)

A well polished game. Most of the time It didn't feel out of control. but non the less a great game. I loved the inclusion of a flap jump! 

Submitted(+1)

Music and art are amazing; it's really well polished all round ^^

As others have said, the biggest issue with this is that the jumping isn't matched to the music very well.

But it's amazing for 48 hours; good job ^^

(2 edits) (+1)

the music is so awesome!! kinda wondering why you didnt make the jump on the first beat though

(edit: i played through again, it was on the first beat this time)

Viewing comments 143 to 124 of 163 · Next page · Previous page · First page · Last page