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Vinzenz

74
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A member registered Apr 30, 2020 · View creator page →

Creator of

Recent community posts

Thank you for your honest feedback and the condolences TanakaDev!
I will probably change the animation to make it more polished

Thanks a lot sohwathismelvin!

I am glad you played it AquaPunk Projects!

Thanks for playing contramaostudio!

Thank you so much ryuuken-san!

Thanks a lot Mohammad Al Rafi for playing!

Thank you Mastro2k!
I agree with you about exploring the wind mechanic a bit more.

Thank you so much themouthgod!
I really appretiate your feedback and will play your game when I got some time (sorry I am kind of busy for this week)

Thank you so much Velvetlobster for playing and commenting!

Thanks again noahbonneau for taking your time to write another comment!

Thanks Zacky2456!

I didn't expected anybody to play my first game (ever).

Thanks a lot Yapsinho for playing and your feedback
I wanted the game to be also playable by my mother, so I didn't explored the mechanic more indepth and more a quick introduction to platformer with some emotions attached to it.

Thanks for playing riko
Yeah I agree that I should have made more with the wind

Thanks for playing noahbonneau!
P.S.: Please finish your game and good luck with it;->

Thanks for your feedback Maultaschenprinz!
I also noticed that I should have probably made more with the wind mechanic though I wanted the game to be playable for all (especially for my mother who has lost her father which the game is dedicated to) and should more feel like a journey.

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Good prototype

The game already looks and sounds awesome and I think you two should totaly finish it. Would have the potential to be a fun experience!

Nice Game!

I really liked the game where you go to the past and try to survive only with a slingshot. From the music to the graphics and the different enemy types are all well designed (graphics and behaviour) and are well balanced like the fast but fragile small dino or the slow but strong dragon. What I particularly like is the way you shot with the slingshot and the detail how the stones still stay on the ground as well as the parable that it makes.

Overall good job Millhow & Landscapesykes!

What a Great Game!

Making something as polished as that in only a week is very good from the big mechanics like the rewinding positions to the "small" details like the always visible healthbars and lasers to know where the next shot will be. I particularly liked the level design of the dungeon that doesn't seem to linear because some rooms you need to visit multiple times.

Great Work VeryLancer!

I am glad you played it HurlCatGames
and thanks for the sugesstion.

Good Game
A game where you need to change the past fits the theme well. I like the concept and particulary the music which fits the theme. This game has potential if you wouldn't overwhelm the player with 5 tools at once.

Good job

What a nice experience!

First of all I like the concept of going back when VHS still were a thing and to make it so real, there are the awesome graphics as well as the sounds that bring you really back in time. Then the aspect to charge extra for forgetting to rewind fits the theme well.

And that makes it a great experience!

Thanks for playing and commenting gioviok!

Also I am sorry for your loss but we still have to live with it.

Thanks for playing GolfNorth.

Very Good Game!
I really like the simple asthetics, the relaxing music (in contrast to a challenging game play) and the concepts all introduced from the first mechanic of the rewind , the trampolines, bombs and rolling clock. I especially liked how this game teaches the bomb mechanic (at first I waited quite long and wondered why nothing was happening, till I relized that you can pick up bombs;->)

Overall well made.

Thanks HawKyre!
You can also say negative things so we all improve from past mistakes.

I am glad you liked some parts Zicrus.
I am sorry that it made you nauceous, but in the editor and on the windows versions everything was smooth, maybe I should disable it for WebGL next time.

Thanks for playing dutchlish.
I agree that i should have playtested the wall jump so it would be so quirky.
P.S.: I will check yours out

I am happy you had fun Wibbo!
Sorry for the learning curve and tried to make up for it with some GIFs of my Levels

Thanks for checking out my game Psychic Snail Studios!

I am so glad you like it GreenClovers!!!

Wow what an intresting game!
First of all I like that you run away from books (but why Math & Bio which I like(I know I am weird)) and have to defeat them with the special ability of your current mood. Every mood from being sad and leaving deadly tears to being happy and dash in every book is well made and plays very differently which I like. All of that combined with a nice pixel art style and music makes it very great.

As a suggestion you could maybe add somehing to get a little health back like standing still when in fear (to simulate calming down).

Great job!