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Neon Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #152 | 3.657 | 4.222 |
Fun | #467 | 3.272 | 3.778 |
Graphics | #511 | 3.464 | 4.000 |
Overall | #543 | 3.224 | 3.722 |
Theme | #663 | 3.175 | 3.667 |
Game Design | #687 | 3.079 | 3.556 |
Innovation | #893 | 2.694 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Game has a robot that can rewind its position
Did you write most of the code yourself and made all the assets from scratch?
Yes, almost all of the codes and assets were created by me. Audio is the only thing that I did not create by my self so I download and used legally.
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Comments
Nice game, I like top-down shooters. I did softlock myself tho and didn't bother to finish game after that (one of the doors closed and my rewind was on cooldown). graphics and audio complemented each other well. good job!
Thank you for playing my game!
Really nice submission! The gameplay, graphics, and audio were all really nice! I think my biggest complaint would be that the laser doesn't follow the mouse very well which can lead to the shooting feeling a bit off. Also, the enemies should probably reset to their last positions after dying. I got stuck at one checkpoint since all the enemies clumped up.
Other than that, this was a great game and deserves more ratings!
There is a lot of issues with check points :/
Thank you for playing my game!
I thought that you made a very polished game with entertaining mechanics and visuals. The only thing I'd say is that maybe if you give the player a bit more speed the combat could be a little more engaging. Other than that, fantastic game, I had a lot of fun playing it
Thank you ! Im happy that you liked my game
What a Great Game!
Making something as polished as that in only a week is very good from the big mechanics like the rewinding positions to the "small" details like the always visible healthbars and lasers to know where the next shot will be. I particularly liked the level design of the dungeon that doesn't seem to linear because some rooms you need to visit multiple times.
Great Work VeryLancer!
Thank you so much for this amazing review! Im glad that you enjoyed my game!
Bravo!
Your level design is on point and your game fits the theme perfectly. This game is a big win.
The only criticism I have, and the only reason I am giving it is because I feel like with just some tiny tweaks (some more juice) and some more depth this could be a great time killing game, is that there is a lot of backtracking in the beginning.
Other then that this game is great fun and I played all the way to the end after the boss.
Thank you!
Thank you for amazing review, I am glad that you enjoyed my game and completed it!
A strong game. Nice concept and artwork. Loved the mechanics too.
Thank you !!
Cool game! In some strange way, when you can effectively manage the mob of enemies in a room, it's really satisfying, and creates a sense of wanting to try it again in a new room. Well done!
Thank you!
by respawing after you press a button, you can make the rewind mechanic obsolete as the buttons don't change their state back to original when the player respawns. Otherwise a Great Game!
Unfortunately I didnt had much time left working on menu stuff (UI), so it definitely can be improved. Anyways thank you!
cool mechanic, idk if there is a way to resume where u left off after exiting the game
Thank you! Nope, currently there is no way to resume after exiting game, sorry.