im proud of you!
Recent community posts
Really good stuff here! Art and sound is fantastic, and gameplay is an interesting concept. Very smooth feel, and no bugs or anything. Good enemy variety as well. Maybe a touch easy? Fun time.
Zooming can be accomplished by changing the width and height of the camera. It sounds like you want an easy way to this with a "zoom" variable. The easiest way (if you're working off of this exact code) is to multiply `new_width` and `new_height` by the zoom variable every step, so that changes to the zoom instantly effect the size of the view.
Hope that helps.