The most challenging and addcting game I've ever played in this game jam.THE BEST GAME OF THIS GJ.
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Dice Catcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #9 | 4.489 | 4.489 |
Creativity | #14 | 4.497 | 4.497 |
Enjoyment | #15 | 4.388 | 4.388 |
Presentation | #47 | 4.582 | 4.582 |
Ranked from 467 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll dice for many purposes: get them off the deadly stunzone, change their faces to match what you need.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
I'm so upset that I found this game after rating just ended. This is for sure my favourite game of the jam! Stunning work!!! One smol suggestion is to make the timer more visible when it is close to finish. I could only peek at the timer between rounds and couldn't see it was ending soon
A well-polished and complete experience with a consistent art-style full of little touches that add all the juice. There's more than enough content here for a 48-hour jam, and the level of polish that it's delivered at makes it really impressive.
One thing I would have liked from the core gameplay was if strategy also mattered more. As it stands, it's a game of dexterity and the challenge only comes in the shape and movement patterns of the stunzone.
Seemingly simple but stunningly complex with great depth and progression! Good job :)
This is insanely fun and cool! Love the way you adapted the theme into gameplay
This is a brilliant take! Everything fits together so cohesively, and I loved the idea! Amazing!
Amazing game. Very original, incredibly polished and fun. One of my favorites from this jam!
Visuals look good, game play mechanics are solid. This was really fun to play though.
Woah, what incredible visuals! :o The pixel art is clean, tons of effect and feed-back, juiciness everywhere… Impressive work!
And the game concept is pretty unique and fun too! I love the minimalism of its design. It's quickly satisfying and challenging. Perhaps a bit too much on floor 3, the stun zone provided some unfair situations for me. There was some points were I was just desperately re-rolling in vain. Or maybe I wish I could have restarted from the current floor? Each fight is short anyway, so it's not too bothering to retry. And there's enough variety of enemies to make the game fun to play again.
A really incredible entry. A great idea, with very good execution!
I'm stunned by this. How?? In 48 hours?? Amazing. This is such a fun game and original idea, nice work.
probably my favorite of the jam so far. super creative dice mechanic and so fun - im so impressed that this was made in such a short timespan. the timer kept the game really challenging and forced you to decide between risking the timer and playing it safe with more rolls, or just getting it done quickly and dealing with more possible attacks. its really fun. love the art and sound effects.
Absolutely amazing! I truly feel that with more levels, added content and maybe a touch of balancing, it could easily be something on Steam. Everything about this game is amazing from the art to the sound to the gameplay everything just felt good. Very well done!
Lovely game and execution! The mechanic was very polished and the progression of the game was comprehensive as well. Great job :)
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