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Master of None's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1092 | 3.500 | 3.500 |
Overall | #2014 | 2.925 | 2.925 |
Fun | #2204 | 2.725 | 2.725 |
Presentation | #2921 | 2.650 | 2.650 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your minions are not under your control and can attack you, enemies and each other.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Good idea! Maybe the character is a little slow and the game needs more juice. Overall, good work!
Cool idea, I liked it! Spawning minions just needs some kind of cool down so you won't be able to just spam space.
Great and unique concept, I loved the summon mechanic and that my summons can attack me as well, super fun! Well done!!
It was fun playing your game! i like the game Idea and characters. If you like this idea, keep working on it! Awesome job submitting a challenging game to this jam and i hope you improve your game making skills :) If you have time, please check out my game :D
Great idea, but the movement of my character felt a bit too slow. Perhaps you can also explain the difference between the three minions. Like, do they differ in speed and health?
This is a real unique idea! Being forced to rely on neutral minions is an interestingly effective way to take the kind of micro-management summoning games are known for and totally twist it. With a bit more polish this could definitely turn into an addicting high-score chaser!
A really fun game. I don't know if it is intended that you can still score points once it's game over, but the main mechanic is certainly interesting!
A neat idea. The player character felt very sugglish, but I think you have the basis of a good mechanic.
Very simple, but surprisingly fun, it is an interesting idea for sure. I would agree the movement is maybe a bit slow, and you could have a little "killed by x enemy" on the game over screen to make it clear the monsters you drop can hurt you.
Nice concept, but the player movement is too slow imo. I love how the game is getting harder. Just add more mechanics and contents, because the game is too simple and players may get bored very easily.
This was fun little game. I just wish the character would move faster!
Love the idea! We have similar thoughts.
I get to this game by searching the keyword 'summon'. LOL
Awesome Mechanic! With some more polish your game would be hitting different, dude!
Great job!
Cool concept! I do wish there was a goal to the game but I feel you can build on your idea.
Good Luck!
It's interesting that the things you use to attack can also hurt you.