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Plague Overflow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #246 | 4.149 | 4.149 |
Fun | #497 | 3.568 | 3.568 |
Overall | #562 | 3.581 | 3.581 |
Originality | #1977 | 3.122 | 3.122 |
Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The creations(enemies) of the Plague Doctor are out of control; The player can't control when or what kind of basic shoot will be shoot ; The enemies multiplies until it became out of control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I only played the after-jam version, but still, I must applaud this level of polishing! The game is very nice visually, everything is presented in a very clear way so that it is immediately understandable (maybe the controls text at the start could stay just a little bit longer), and there is a lot of cute little animations. Also the sound design is wonderful! I love creativity of those sounds.
The core concept it really clever! It perfectly fits the theme, and procures a cool experience. This is one of the entries I had the most fun with!
thank you so much! Im really glad to see that you liked the game :D
Simple game but has such a beautiful aesthetic and fun game play. I really like the music that you made. It felt like i'm in an anime movie :) Good balance between the spawning more enemies vs using special power to keep the enemies to minimum. But this meant, you could use special power to keep the game go on forever. Maybe if we have some sort of boss fight, that would make the game more interesting (post jam idea?)
Overall, a solid game. Great job!
Thank you
The art style is super cute, love the monsters ^^. Also, the hydra effect fits really well with the theme.
thank you!
While simple conceptually, this game's oozing with personality—and polish! The special attack provides a nice way for the player to balance their own difficulty, since using the ability frequently means keeping the enemy count to a minimum (but at the same time, also minimizing score), while using the ability sparingly creates riskier gameplay, but ups the chances for a higher score.
thank you! I didnt have realized this risk versus reward element in the game yet, thanks, now Im gonna think how to make this feeling better in the future versions! :D
Great use of particles, and screen shape. The core concept was neat too. Good job!! :)
thank you!
The game plays, sounds and looks great! It's really fun and has real potential as a pure scoring game, the only thing I could mention is that I didn't realize the potion was actually killing an enemy each time until actually looking at the score so that could maybe use some more clarity, and I'm worried someone might simply try and play it safe and very, very slow and just throw a special on single enemies as soon as they spawn and get a huge High Score?
I really enjoyed this and it is now one of my favorites in the Jam, amazing work!
thank you so much! Im glad to hear that! Yes, there is a huge problem with the spawn, and player can make as points as it wants doing this, but its the first ill fix :)
This was really fun, and I liked the idea of the enemies multiplying when being hit. I did find, though, that I could pretty much go forever if I just sat on the right side of the screen and only hit the enemies with my special shot that got rid of them. The visuals and sound are excellent.
thank you for the feedback! Yeah, this is a problem I noticed just after the submission, but Im already planning to fix it :)
Very very cool art and presentation (love the life bar with the UI mask gg for that )
My best score is aroud 400 .
Great work team !
Thank you! That is a real good score :D
Very cool art, nice punchy gameplay (though the hits could do with a bit more punch in the audio). As a few others said, a very visible cursor would improve things a lot. Beyond that, great game, well done.
thank you for the feedback!
Great game, quick to learn, and it runs out of control really really fast! Love the plague master design, and the music and sounds fit well the mood of the game! My best score was 194. Great game!
Thank you :)
Nice and simple game with a really nice aesthetic and feel. Big props to making all the audio and art during the jam! We did the same for our submission and we know how much extra work it is :'D. Great submission!
Thank you! Making everything is really laborious, but see this compliments make this work worthwhile :) Thank you!
I can wholeheartedly agree!
This was an excellent little game. The art style was impecible and I had a lot of fun trying to create as many enemies I could possibly handle until I couldn't take it any more and then letting off my special ability. It's extremely well polished as well, with great audio to accompany it. Amazing job!
Thank you very much! I'm glad to see that you enjoyed it :)
Great game! It's fun, unique, art is good and so is the music and it just plays so smoothly!!
thank you!
nice art style man , was very fun , keep going -Ivory-
Thank you!
This game is freaking amazing!! I loved the art style and the audio! Definitely feels out of control! 10/10 Loved it!
Thank you so much! :)
Beautiful art, I love the little "bleh" of the plague doctor when he gets hit.
Thank you :)
Nice game!
Thanks :)
Great game and beautiful art! I especially love the designs of the arcane symbols and how they show up in the monster blood splatters.
Thank you! I'm glad to see that you liked the effect of the blood splatters, I was a little nervous if people would like that effect :)
Very good idea which is well executed. Audio and visuals are all on point. Good job!
thank you!
Love the concept and the way you portrayed it. Good job. Super fun.
Btw check out my game and tell me your views yeah? :)
https://itch.io/jam/gmtk-2020/rate/699263