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A jam submission

AmbitionView game page

Submitted by MiradoRalafi, Chad (@ChadSang2), One (@Mahery2K), zulmianah — 33 seconds before the deadline
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Ambition's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#1153.5153.515
Overall#1673.6063.606
Theme#1843.7883.788
Music#2083.3943.394
Aesthetics#2603.5763.576
Fun#2633.2733.273
Story#3022.3942.394
Sound#3322.8482.848

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
4

Did you use any existing assets? If so, list them below.
https://assetstore.unity.com/packages/vfx/shaders/free-skybox-extended-shader-107400?srsltid=AfmBOoqi8poC-J_65PTIhcMywnIRGhPQ9sc2nSVrEgLXgN0nEtG6BDs2 , https://assetstore.unity.com/packages/3d/environments/fantasy/anime-natural-environment-236927 , https://assetstore.unity.com/packages/p/urp-stylized-water-shader-proto-series-187485 , https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/free-low-poly-human-rpg-character-219979 , https://assetstore.unity.com/packages/package/260042 ,

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Comments

Viewing comments 20 to 1 of 27 · Previous page · First page
Submitted (1 edit) (+1)

That could be a good start. Maybe if tiles could have some synergy between them, it would add more depth to the gameplay. Also, I had a kind of low-opacity panel covering the game most of the time I’m not sure if it’s a bug or an indicator for something I missed. Overall, it's still a good submission. Good job to your whole team!

Developer(+1)

Thank you for playing :D Yeah we though about adding that too but couldn't make it in time, will add it in the future. Hmm... I'll check about that panel, thanks for the feedback :)

Submitted

No worries, it's my bad. I don't know why, but my web browser kept selecting and unselecting the whole screen for some reason xD

Submitted(+1)

Yeah the low-opacity panel is a bug in non-Chromium-based browsers, I had the same problem.

Submitted

Oh ok, I didn’t know that, thanks!

Submitted(+1)

It's a fun experience, I loved my first steps in it. Other than a bit of sounds effects, and guidance I think the game could have a great future. Good job to the team !

Developer

Thank you very much for playing, glad you loved it :D 

Submitted(+2)

This was very impressive. I really liked how clean feel it had. Reminded me about maybe Black&White. I think the tutorial needs to be more informant and I was really waiting for some kind of a sound when I buy stuff. Anyways I maxed out my faith and then I think my other human died of old age. Nice work, congrats!

Developer(+1)

Thank you very much :D I also came across Black&White when looking for games with similar mechanics, and I think we might pick some ideas from it for future development x) Yeah the game still needs a lot of improvement, especially on the UI/UX part. Thanks again for playing

Submitted(+2)

I love how your tutorial just cuts off because you ran out of time XD. I soft locked myself because I did not realize my humans were starving lol. Anyway, it has some good mechanics for a sandbox game, and I would love to see you continue to work on this.

Developer(+1)

Thanks a bunch for playing :D Yeah many people get soft locked on their first try, it's imperative that we add some game over screen or some ways to get out of it and continue playing. Happy you enjoyed it, and we will absolutely continue working on it x)

Submitted(+2)

Great game! I am excited to see if anything happens with this in the future. It was really fun to play after getting used to the mechanics.


One thing I would add is something that explains about placing the tiles (players and food) down a little more as I was confused at first.

After figuring out the mechanics the game was a lot of fun! Great job

Developer

Thank you for playing! :D Yeah our game also still needs lots of polishing, and the tutorial is definitely one of them x) So glad you liked it

Submitted(+2)

Quite an interesting game. Took me a second to understand how the mechanics work, but it is a nice game with lots o potential that can get you addicted and keep you playing for long periods of time. So good job!

Developer

Thank you for giving it a try :D

Submitted(+2)

Took me a little bit to get to grips with the mechanics and what I was doing, with placing the food on grass but after that wee learning curve, the second time around was all good. Well done on implementing those mechanics, must've been tricky to get right. Overall it's a brilliant job with a lot of polish, especially within the time frame. You guys done really well ^^

Developer(+2)

Thanks a lot for trying it out :D Yeah we also should've added some UI for showing the constraints of each placeable element, but due to lack of time we couldn't add it (we joined the jam midway, on day 5 x) ). We're happy you liked it :)

Submitted(+1)

I was already impressed that you all made this in 10 days, and now I know you did it in half the time, bravo!

Submitted (1 edit) (+1)

Wow this is cool and very addictive. Is it possible to erase block or change it?

Developer(+1)

Thank you for playing our game :D As of now there's no way to remove, change or move a block yet, it requires to update many datas and values that are used in other features of the game (for instance the pathfinding) and we didn't have enough time to make it. But that's definitely in our to-do list

Submitted(+2)

I loved this game! Everything about it feels so polished, pleasant, and breathtaking. I especially enjoyed the freedom it gives to build your own world. Great game!

Developer

Hey thanks a lot for playing! Always appreciate it when people enjoy the game x)

Submitted(+1)

Hey, great job. Some of the mechanics you used in this game are hard mechanics, so congrats on implementing those well. Loved the idea of making my tiny world. :) Maybe the water or something can give you one passive "faith" because I ran out after stepping away and pretty much had no way of recovering my world from extinction haha. Loved this game.

Developer

Thank you so much for trying it out! So glad you loved it :D 

Yeah, it was pretty tough to implement some of those mechanics. Our initial idea was even more ambitious (no pun intended): we wanted the player to be able to create their own small planet using cubes. So basically, it would have resembled your game in style, but with a cubic world instead of a spherical one. Trying to implement that however turned into a complete nightmare, from messy pathfinding to dealing with gimbal lock and struggling to understand quaternions. So we had to scale it down a bit xD

Initially running out of Faith and humans would be the 'Game over' condition of the game, but a world object giving passive Faith doesn't sound like a bad idea, thanks for the suggestion :)

Submitted(+2)

Really solid game! I was messing around with a block placing game myself before the jam - didn't think of using it in the jam, so good job being creative - I hadn't thought of using this idea for the theme, but it makes sense in your game! I really like what you have - a lot of really fleshed out and polished UI, so that's awesome! I would love to see how you would expand on this game.

A couple things to note: The texture of the rock was missing and the shadow of the cactus looked a little off.

Otherwise, great game!  

Developer (1 edit)

Thank you very much :D Glad you appreciated it. Would've loved to see another block placing game, never having enough of it haha. Gonna take a look at those visual issues, generally they only happen in the webgl version it's so frustrating ahahah

Submitted

Ok, I am glad I am not alone in finding strange bugs in webGL version - same for our game (our flag doesn't even at the end of the pole doesn't even spawn). I was mentioning those visual bugs in case you weren't aware. Great game! 

PS - when I was doing my block placing test - I got stuck with it trying to spawn a block inside another - curious how you handled figuring out how to place the block if the one they were looking at was occupied (I guess I always tried placing mine on a plane, so that could mean we approached it completely differently)

Submitted(+2)

A cool game! The UI was very polished and the gameplay was good. The web version had some issue with the screen size. Overall a very nice game and I hope you expand it further!

Developer

Thanks a lot for playing and for the feedbacks :D I'm gonna check the issue with the web version. And yeah, expansion is on the way, but may take quite some more time :)

Submitted(+2)

It was fun. Felt like a God while playing it. I was trying to pan using middle mouse habitually lol

Developer

Thanks for trying our game out :D

Yeah that was also the original design for camera movement, but then we found out this one was a tad better for this kind of game x)

Submitted(+2)

nice game, just enough in the tutorial to get me going. Im not sure I worked everything out but was good fun. congrats on completing the game jam

Developer

Thank you for playing! :D

Submitted(+2)

Really fun submission! Would love to see this expanded further it has some real potential to play around with blocks and npc mechanics. Awesome stuff!

Developer(+1)

Thanks a lot for playing :D Yeah further development is already planned, hopefully we can get it to completion state.

Submitted(+2)

Really cool game! I liked the challenge of trying to balance out population vs food consumption. 

Developer

Thank you very much ! :D Yeah we tried to make it so that you need to be careful on growing your population too much. Still not on point though, but we're getting there

Submitted(+2)

Great game! I can see loads of potential for future updates. Keep up the good work!

Developer

Thank you so much! I'm really glad you enjoyed it^^ I definitely have some ideas for future updates, so your encouragement means a lot.

Submitted(+2)

My people were thriving on berries, not sure why you would eat the deer so I kept them as decorations. Would like to be able to do a bit more  or have more chickens without them being punched ahah. Very calming fun game, 10/10

Developer

Thanks a lot for playing the game :)

Chickens and deers are better food sources, but yeah I guess berries are more than enough for the tribe x) You could place your chickens and deer on pillars of blocks so that the humans won't reach them, that way you could also start a chicken-venerating tribe haha

Also appreciate the screenshot. I can see there's some shader issue going on, gonna check it out.

Submitted(+1)

Nice simple game, liked the AI navigation, with humans being able to climb walls. Did manage to bug a few humans out when they came out the cave for food as someone else ate the last bite they'd get stuck in place.

If you were to take this project further I'd  suggest adding some quests to get players started, with some rewards, and some goals to work towards.

Developer

Hey thank you for trying it out :) Glad you liked the navigation, I poured quite some time in it. Yeah I noticed that bug too, I'm trying to fix that now, thanks for pointing it out (I think they get upset when someone else 'out-eats' them haha)

Quests and goals are indeed in our to-do list for the game's future, because as of now it gets quickly boring with the only purpose of the player being expanding their world.

Submitted(+1)

Hi! Nice game! Very relaxing and calming. I built a pretty neat map and even bought a snowman! Cool!

Developer(+1)

Hi, Thank you for playing! :D Glad you enjoyed it

Viewing comments 20 to 1 of 27 · Previous page · First page