Fun game!
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Tiny Diamond's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #127 | 3.583 | 3.583 |
Mechanics | #176 | 3.333 | 3.333 |
Overall | #248 | 3.417 | 3.417 |
Sound | #263 | 3.000 | 3.000 |
Story | #375 | 2.167 | 2.167 |
Aesthetics | #437 | 3.083 | 3.083 |
Music | #494 | 2.500 | 2.500 |
Theme | #590 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Character models and animations are sourced from Mixamo. Other assets, including the Rafale Jet, gun, sword, environment models, and explosion particle effects, are from the Unity Asset Store. All assets used are free.
Comments
I enjoyed the procedural generation and the way the difficulty ramps up as you get further. Chopping up enemies with the flaming sword was very satisfying.. cool that you included both shooting and sword mechanics. The enemy detection was spot on and made it feel responsive. Would be nice to see that refined maybe as a special ability in the future. Good job on getting this together for the jam. Was useful to try the web build too.
What an awesome game! Procedural generation isn't something I have learned yet, and I think that is very impressive. Also, great job on the enemy detection system you implemented, I like how responsive the enemies are when you shit them or when they see you! I also like how it gets increasingly difficult as you navigate. Great game!
Chopping off the enemies with a flaming sword is so cool. Good job in making the game!
It was Really cool to see a shooter game! and i loved the flaming sword haha
Great job getting this together! I wasn’t very good at it, but I think I held my own! =D Good luck on the rest of your journeys!
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