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(+1)

Hey, great job. Some of the mechanics you used in this game are hard mechanics, so congrats on implementing those well. Loved the idea of making my tiny world. :) Maybe the water or something can give you one passive "faith" because I ran out after stepping away and pretty much had no way of recovering my world from extinction haha. Loved this game.

Thank you so much for trying it out! So glad you loved it :D 

Yeah, it was pretty tough to implement some of those mechanics. Our initial idea was even more ambitious (no pun intended): we wanted the player to be able to create their own small planet using cubes. So basically, it would have resembled your game in style, but with a cubic world instead of a spherical one. Trying to implement that however turned into a complete nightmare, from messy pathfinding to dealing with gimbal lock and struggling to understand quaternions. So we had to scale it down a bit xD

Initially running out of Faith and humans would be the 'Game over' condition of the game, but a world object giving passive Faith doesn't sound like a bad idea, thanks for the suggestion :)