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Thank you so much for trying it out! So glad you loved it :D 

Yeah, it was pretty tough to implement some of those mechanics. Our initial idea was even more ambitious (no pun intended): we wanted the player to be able to create their own small planet using cubes. So basically, it would have resembled your game in style, but with a cubic world instead of a spherical one. Trying to implement that however turned into a complete nightmare, from messy pathfinding to dealing with gimbal lock and struggling to understand quaternions. So we had to scale it down a bit xD

Initially running out of Faith and humans would be the 'Game over' condition of the game, but a world object giving passive Faith doesn't sound like a bad idea, thanks for the suggestion :)