Please post your bug reports here.
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- Your OS or if you are playing web version
- Bug description
- (if complex)Way to replicate it
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Try to update again, this bug should've been fixed.
Are you sure you have enough mana and energy?
That is unusual. In general for settings to be overwritten, you have to click 'confirm' button. Otherwise you can try to get into appdata folder and set settings by textedit (will have make hidden folders shown on win10). For the character age, next version will have new starting sequence.
Thanks for the report, next versions should adress some gui issues and sort some things out. I'll fix what portals are displayed though.
Thanks for the report.
3. Could you name any specific places? They shouldn't technically exist at all.
6. You need an actual aphrodisiac to spike her, not just alchemy room
8. The problem with it, is that I don't save guild slaves to save file to save time and space. And either I maintain slave guild content after save or allow save-scumming to reroll it every time game loads.
10. Tutorial should be redone in 4.42.
I believe your sister takes same surname automatically, not same name.
Yes, sorry, i mean surname.
In fact, when you change any parameter, the surname change.
So if i select sister, the surname cme to the same as player, but if i change visual age after, the surname change to something else.
Not really a problem now that i know that i must choose relation last.
This issue is still present as of 0.4.42c
Selecting races that have a bonus point in a specific stat do not gain a point in the stat the first time you add to it.
As far as having extra points, that's random at generation.
Sounds like you have a broken slave(s). Without save or error log there's not much I could do. If you can provide a save file, that would be helpful.
1. Could you confirm it? The only requirement for this option is to have at least 1 aphrodisiac.
Actually, I was a little off with how it works. The people who "run away" will only "run" once you hit confirm (the button that ends the round). They disappear in battle and them show up afterwards, supposedly captured.
Are you sure those 'captured' are not third party persons you can find at certain encounters?
No, they are the same people that were battled. It happens with or without any captures.
I can't quite replicate it. Could you provide clear steps?
Sure. You have to get the opponents health down to the point where they will run. Then, instead of choosing to catch them or not, you press confirm (the one that ends the round). They will disappear from the battle without any sort of message or indication. After that, you continue to do this for every single person except for the last one and they will show up in the aftermath of the battle. The option to catch them must be left open or they will run away, it can be closed in a different battle. Also, I don't know why but this only works in full screen mode.
I don't believe this is possible since when trait already exists script will shut down before trying to apply and report it.
You probably have a corrupted slave. Can you provide a save?
Somehow your drow has 'pale_blue' skin color instead of 'pale blue'. I'm not even sure how that happened since I can't replicate this skin color by normal generation
Upgrade points are earned from selling tamed slaves to the guild (previously bought from guild slaves won't work), and by doing guild quests.
I'll add new mentions on the main screen about old version issues, as repairing saves proved to be overall poor choice in this regard. Thanks for the report.
And lastly, I believe adult characters are automatically turned on when you disable childlike characters.
Awesome, thanks for getting back to me so soon, and answering my question! There is one thing though that I should clarify:
"And lastly, I believe adult characters are automatically turned on when you disable childlike characters. "
Yes, that is indeed what the options screen says happens, and what should be happening, but what I'm saying in my report is that disabling childlike characters while adult characters are still disabled doesn't actually re-enable adult characters automatically. If you do the actions outlined in my report, then despite both childlike characters being disabled and adult characters being enabled, the game will act as if the opposite was true, which is especially noticeable during character creation if you try to create an adult player character or slave. I hope that clears up what exactly the issue I'm trying to point out is.
Character creation is not actually affected by age settings outside of 'child' option. Player character will always be able to pick between teen and adult(but not child), and slave character can have either adult-teen or adult-teen-child options. I haven't been able to get any other results from playing with options, and judging from the code this shouldn't be possible.