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Zefyr

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A member registered Feb 15, 2017

Recent community posts

1: 0.5.14d

2: Win10

3: finish day does not bring up summary report

4: happens randomly

5: randomly during play the "finish day" button (pressing F) will advance the day but not bring up the summary report screen nor will jobs occur usually resulting in mansion cleanliness degrading. it for some reason rights itself if an event such as birth occurs and will be fixed but will reappear later on.

when this bug occurs i noticed the same error constantly getting replayed.

SCRIPT ERROR: _on_end_pressed: Invalid call to built-in function 'rand_range'. Expected 2 arguments.
          At: res://files/scripts/Mansion.gd:823

(1 edit)

1: 0.5.14

2: Win10

3: auto-attack not targeting properly

4: toggle auto-attack.

5: during combat if auto attack is used for some reason it will attack the enemy farthest to the left and once they are dead will not target any other enemy.

this is the following error recieved per party member.

SCRIPT ERROR: combatant.health_set: Invalid get index 'rect_global_position' (on base: 'previously freed instance').
          At: res://files/scripts/combatnew.gd:538
ERROR: Tween::interpolate_property: Condition ' !ObjectDB::instance_validate(p_object) ' is true. returned: false
   At: scene\animation\tween.cpp:1011

(1 edit)

1) 0.5.12a

2) win 10

3) conflicting traits

4) no real way to replicate as its up to rng to cause randomly generated characters with 2 or more traits that conflict with one another

5) while not major it could cause some issues. a slave i obtained from the random event where a tresspasser was found ended up having both "Mute" (cant work at occupation requiring speech)  and "Pretty voice" (vocal occupations more effective)

(1 edit)

1: version 0.5.3.2c

2: win10 x64

3: Cali seems to be really horny.... i mean really REALLY HORNY

4: male or futa character, have Cali in your household with high obedience and/or loyalty, have Cali set to Your Bed with intimacy unlocked. (possibly "clingy" trait as well)

5: i am not sure if this is intentional or not but after unlocking Cali in one of my saves i had set her to My Bed to free up a private room.

eventually i got a headgirl notice that said "Cali appears to be pregnant." at first i didnt think much of it so i ignored it. eventually Cali gave birth and i had a new slave/servant aging. approximately 20 ingame days later i receive the message again "Cali appears to be pregnant."

this time i had not used the sexual tab on Cali prior so i was a little confused but shrugged it off.....

... ... ... ... ... ... this happened 5 more times and i was confused as i had not used intimacy with her at all prior to these.

i decided to do a little test.

loaded up a sandbox game, got Cali and did her mission like before, and through the supporter menu maxed everything but lust, set her in my bed again. unlocked intimacy, and proceded to skip days checking Cali's statistics as well as the secondary report on the end day screen each time... like before Cali would randomly get pregnant within 20-25 days of giving birth.

when looking at the secondary reports i noticed that each day would flip between "Cali keeps you company at night and you grew closer." and "Cali went down on you unable to calm her lust."

after this i checked with the other slaves i had and none of them have this problem. i even got a slave from Cali with almost the same stats and this didn't occur with her either.

-Zefyr

(1 edit)

1: 0.5.3.2c

2: Win10 x64

3: multiple "resource loading" failures at startup

4: unknown

5: although not game-breaking these errors seem to constantly occur right at startup causing the game to take a abnormally long time to launch.

i have reinstalled the game and this still occurs

EXEC PATHP??: E:\itchdotio\Games\Strive for Power\Strive 2.exe
EXEC PATHP??: E:\itchdotio\Games\Strive for Power\Strive 2.exe
EXEC PATHP??: E:\itchdotio\Games\Strive for Power\Strive 2.exe
DETECTED MONITORS: 2
Boot splash path: res://files/buttons/loading.png
ERROR: ImageLoader::load_image: Error opening file: res://files/buttons/abils/Attack.png
   At: core\io\image_loader.cpp:53
ERROR: Failed loading image: res://files/buttons/abils/Attack.png
   At: scene\io\resource_format_image.cpp:116
ERROR: Failed loading resource: res://files/buttons/abils/Attack.png
   At: core\io\resource_loader.cpp:210
ERROR: ImageLoader::load_image: Error opening file: res://files/buttons/abils/Attack2.png
   At: core\io\image_loader.cpp:53
ERROR: Failed loading image: res://files/buttons/abils/Attack2.png
   At: scene\io\resource_format_image.cpp:116
ERROR: Failed loading resource: res://files/buttons/abils/Attack2.png
   At: core\io\resource_loader.cpp:210
ERROR: ImageLoader::load_image: Error opening file: res://files/buttons/abils/Attack.png
   At: core\io\image_loader.cpp:53
ERROR: Failed loading image: res://files/buttons/abils/Attack.png
   At: scene\io\resource_format_image.cpp:116
ERROR: Failed loading resource: res://files/buttons/abils/Attack.png
   At: core\io\resource_loader.cpp:210
ERROR: ImageLoader::load_image: Error opening file: res://files/buttons/abils/Attack2.png
   At: core\io\image_loader.cpp:53
ERROR: Failed loading image: res://files/buttons/abils/Attack2.png
   At: scene\io\resource_format_image.cpp:116
ERROR: Failed loading resource: res://files/buttons/abils/Attack2.png
   At: core\io\resource_loader.cpp:210

(1 edit)

i was looking for somewhere to post a suggestion so here it goes.

my own suggestion would be family rooms (private room upgrade)

as it currently stands each new slave you obtain through intimacy shows in their relatives tab who their mother, father, brother(s)/sister(s), and children are but options for housing them are community room, private room, jail, or your bed. my suggestion is to add an upgrade option to private rooms that allows them to hold 2-5 slaves given they are related (parents, grandparents, and children).

maybe this could be a way to reduce stress and lust or build obedience and loyalty if family members stay within the same room as opposed to splitting them up.