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(1 edit)

It does. Every time I leave town and try to fight. I tried it on a lone girl, bugged. I tried going out solo, bugged. I tried a random new game, bugged.

And this is version 0.5.8. I did a clean reinstall. I do that for each update. 

This is the only thing that appears, and it does so at loading:

SCRIPT ERROR: hidetooltip: Invalid call. Nonexistent function 'get_node' in base 'Nil'.
          At: res://globals.gd:1428

Here's a copy of the save, even though it's not just this save: File

This seems really weird. I've doublechecked everything but this issue does not happen to me at all, although I've might heard about it once. 

I just did a reinstall and went straight into a random game, encounters work fine. I think the problem came when I tried to change and save the Constants. It's the only thing that was different, and the only time this has bugged out on me was this version. The Constants would save and be usable in a game until I exited the game, next time I boot up the game, the Constants reset. So I think that should be the problem.

Alright, thanks for the note, I'll look into it.

Actually, do you know what constant change broke it? 

No, I'd changed just about all of them. Also, I did a new install, didn't touch the constants and the combat still glitched out. I don't know what changed. I always delete all Stive related files, so I know it's not from previous data.

Weird, can't quite find out what might have caused this issue. Are you using windows?

(+1)

Yes, Windows 10.

It seems the combat glitch happens if you have "use animation on screen change" turned off. For now, keep it on and you can play normally.

THIS WAS IT! I turned on the animation option and loaded the save that didn't work and now it works!

Deleted 5 years ago

Can you upload a save file somewhere

Deleted 5 years ago