You just got 5 stars ! I really liked it !
Thank you for the game, it's perfect :O
Play game
Slam of Germs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #643 | 3.456 | 3.456 |
Presentation | #985 | 3.578 | 3.578 |
Overall | #1136 | 3.278 | 3.278 |
Originality | #3469 | 2.556 | 2.556 |
Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Limited control over movement and procedural levels.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Loving the feedback when the virus hits the wall, real good stuff. Also, the start screen is really good
I just really loved the juiciness when you hit the wall with this virus (I think XD)
The concept of the game is nice, I think I got the relation to the theme, but I'm not quite sure.
And it really shocked me when I saw that they were random generated level! Like holy, for 48 is this insane!
Overall beautiful game, well done!
Also, pls feel free to check out my game aswell :D
Great game. I enjoyed it a lot. Love that you are on a timer. It forces me to, almost subconsciously, analyze and get moving the second I see a new level. Well done :)
Once I lost once and noticed that the levels weren't the same I was shocked, It must've been a lot of work making solvable procedural levels, extremely well made, great job!!
Congratulations on the game! The game has a cool rhythm, you really has to be focused and make quick decisions as the time gets shorter and shorter. Not exactly matches the theme, but I liked it. The feedback is nice, also the way the screen moves subtly in the direction you moved when you move it. Also, it's a real eye candy.
Good luck!
Really neat and tidy game! Simple mechanic that is easy to grasp. I had fun playing it!
nice fast paced puzzle, felt like a virus burning through a population. maybe add masks and hand sanitisers that kill the virus
Procedural level generation was an interesting addition. Enjoyed how it gave the ‘puzzle’ element a different kind of spin, where perfect solutions weren’t the objective just quick ones that avoided pitfalls. Kinda addictive. With one or two additional simple mechanics I could see myself really getting lost in it.
While its a bit shaky on the theme it is an pretty fun simple idea. Nice work!
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