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A jam submission

4/4View game page

four steps at a time
Submitted by WaratK (@winwanwon) — 8 hours, 15 minutes before the deadline
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4/4's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1834.0944.094
Overall#6513.5313.531
Fun#8153.3443.344
Presentation#12493.4063.406

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This is a puzzle game where player do 4 movements then the game will repeat those movements randomly.

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted(+1)

It's an interesting concept, but level 3 is just too difficult. My advice would be to design the levels with an even number of steps in mind or atleast provide some walls.

(+1)

Clever concept. I included it in my GMTK Game Jam compilation video series, if you’d like to take a look. :)

Submitted(+1)

A lot of the puzzles made it feel like I was literally banging my head against a wall.

In particular, I felt like sometimes I had to move an odd number of tiles in a straight line, but the nature of the movement makes that impossible. So the solution seemed to be to bang into a wal until I managed to "bounce" off by one tile, which then allowed me to move an even distance.

Other than that, though, I really like this concept, and I really appreciate the effort that went into level design. Seeing a stage again but with a lock and key added was pretty engaging.

Submitted(+4)

As a puzzle game lover, I really loved the concept. However, I feel that sometimes I solved, or had to solve, with luck of the draw. The larger levels also tend to feel tedious, and puzzles feel solved in small chunks rather than as a whole picture.

(+1)

I agree. This game is very unique, and has a great idea behind it, but there are things (most of which you mentioned) that could be tweaked to make the gameplay a bit more enjoyable, and not as tedious.

Submitted(+1)

nice concept i like it. would like to see you take it further 

(+1)

Pretty challenging and addictive puzzle that makes you want to play until the end. The random component forces you to consider every single possibility that might go wrong several steps ahead and plan your moves accordingly. I can see this concept develop into a full fledge game with lots of levels and different objects with different mechanics to interact with.

Submitted(+1)

Good idea, a bit frustrating but fits the theme perfectly. Well done.

Submitted(+1)

Good idea, but its too random. Firstly if thought what here was a pattern, but its not. 

Submitted(+1)

The random movements are a little too difficult to reliably solve the puzzles. Really nice concept though - perhaps the out of control segments could have a random pattern known before you make your moves (instead of after) to make it feel a little more fair.