Gameplay is very smooth but its a bit hard for me other than that overall game is amazing!
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It's Time To Boss Up!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #83 | 3.609 | 3.609 |
Technical Implementation | #99 | 3.239 | 3.239 |
Overall | #111 | 3.226 | 3.226 |
Theme/Limitation | #129 | 3.087 | 3.087 |
Music/Sound | #136 | 3.043 | 3.043 |
Fun/Design | #139 | 3.152 | 3.152 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
In this game, you are a firefighter who has to save civilians stuck in burning buildings and bring them to the ambulance. You can only carry one person at a time, but if there is a building that is "on the edge," meaning to say that it is almost going to collapse, your character too will be “on the edge," giving you the ability to “boss up." This allows you to carry two people at a time and will speed you up.
Team Size
What main engine/tool/language did you use to construct the game?
Unity
Comments
the game is very good but it is very unfair xD with the times that are the same
Idk why this one really hit my funny bone. Seeing the firefighter "boss up" just made me giggle, everytime. It was more challenging than I expected but, fun to play and figure out. Great job!
Enjoyed playing this one! nice graphics and music, gives me the retro arcade feel to it, easy to manage controls , this game has good replay value and I am impressed with it's immersive gameplay! great work! keep it up!
Really great! I love the concept and the design and the details you added. The minimap was great too. It was maybe missing a few sounds along the way, but overall I think it was great! Good job
Very nice game, loved the art and your take on the theme! It was a hard game but this actually out you... on the edge in my opinion! I wish the collision of the civilians was wider, so you could pick up more easily and I don't think there was a reason to put the pickup and drop on a different button. Great game, very fun!
Thank you so much for your feedback. Definitely agree that the collider on the civilian could have been much larger. The pickup and drop buttons were something we forgot to come back to since we had to take out the feature of being able to drop the civilians anywhere instead of just in the ambulance, which is surely something we will address moving forward. Super happy to know the difficulty put you on the edge as well. Thank you very much!
Great game! Love the interpretation on the theme, and the requirement. It's a unique concept and definitely could be an actual game. The artstyle is really nice, the audio is also really nice. I get that players are supposed to feel on the edge, but this feels a little too hard, it seems that the houses burn down way too quickly, even on the first level. But other than that, love the game, solid entry!
Great game! I love the concept and how you thought about the boss limitation in a very unique way. It looks great and feels great to play. Timers are pretty tight, so you are really stressed, but it's doable. I also love how you made the music get faster while bossed up. Really nice game, well done!
Very nice game! The visual presentation is great and it feels good to play. Timers are tight so the player feels "on the edge" while playing. I hope I'll manage to clear all levels!
Nice game. The timing is really short for a beginning. I suggest a first level with just one house with the ambulance just below. Just one button to pick up/drop will be enough. Overall nice concept, a felling of 80' games. Well done.
Really good game. The only thing that holds this title down is the lack of sound and music.
Nice game ! Liked the concept !
The timers are a bit short (maybe make it a bit more generous or charge up the bossing a bit faster ?)
Appart from that, very cool game. I liked it :)
I like the art and the music sounded good for the first 10 loops and then it got a little repeatitive. I think the game's also waay too difficult i couldn't finish any of the levels, but i was always almost done with all the buildings. I was probably doing something wrong im not sure. Another thing i wish was a little clearer, the boss up meter. Sometimes i was able to boss up before it was filled and other times i wasn't. Really nice game either way!
Thank you for your feedback! The meter doesn't have to be filled for you to boss up, you can do it as long as the meter isn't empty and your character is on the edge (so when he has the sweat mark on his head). Super gets how this could have been made clearer in game rather than just placing it in the tutorial. Will definitely make sure to look into this! Thank you so much again!
Lovely little game and loved the sound effects of boss mode in particular haha - I tried my best but always had one person dying in level 1 - maybe a more gradual difficulty curve would be great! But overall a fun gameplay loop!
Holy cow that was WAYYYY too difficult (imo) I could barely make it through level one and on level 2 I really didn't stand a chance. Would have loved some kind of indication that I could enter boss mode before it was all the way filled out. I thought it would be something like an overdrive where once it fills up you use the whole thing. The pixel art is great and the concept is solid. Great job!
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