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A member registered Jul 10, 2017 · View creator page →

Creator of

Recent community posts

POMO was here:

Your content is awesome and hilarious. I'm shocked that you're a new youtuber cause it feels like you've been doing it for years.

Looks simple but there's a lot here. I love the breaking animation and the respawning of the blocks. The character feels good and does what I want him to do. Overall I think its really cool, just needs some sounds to accompany it! Nice job.

Love the Subnautica vibe! The UI is pretty and I only wish there some underwater sounds and what not. Good job overall!

Wow that thing is scary. I think it would be nice if there was no real sound until you were close to it, but overall I think it did it's job and was spooky. Nice job on the doors!

Wow I really love this idea. There's a lot of multi-screen-control-both games out there, but I've never seen it where you have to fail with one and succeed with the other. Very very cool! Good job :)

I love the graphics, but I was pretty confused at the start cause there was a lot going on. I like the idea though and the music was good too! Nice job

I WON! I really like this mechanic, I only wish it was a bit easier to move around and use cause I struggled at first. Love the cute but freaky models too!! Good job

Cute models! And I love the particle effect on the volcano. This game is silly but fun to move around with all the freedom. When I saw foxes in the sky though, then I got a bit freaked out lol

I love the simple graphics, and yeah it's unfinished but it's a start and it looks like it could go somewhere fun! I was waiting for that awesome EXPLOSION haha.

I watched you build this on Twitch, and I think it all came together well. It's not my type of game simply because I lack the precision platforming skill, but I get that's what you were going for. I was hoping for an easy mode where all of the spikes disappear. Haha, jk. good job on the audio too!

Very tricky but a really cool idea! I can see the time slowing forcefield mechanic as a full game idea! Good job overall and nice sounds!

Really good controls for a platformer. I like the enemy variation and simplicity of it all. It needs some cool sound effects! Good job overall :)

This game was cool. It's a bit hard to chase down the eyes, but overall I like the concept and design. Nice!

This was freaky but I like a lot of the details in this, it has the makings of a good game. Though I have to say, the blob...guy....thing will give me nightmares.

Yes, you can tell this is unfinished but it really came together well. The boss fight surprised me, it's really good! Maybe the arrows can shoot faster, or you can lock onto your target somehow in the future. You also have sound effects, so good job overall!

Really cool game! I love the types of pickups, they work well together. The idea of using chickens is great and it fits the theme well too! Nice job all around

I love the idea and it fits the theme well! It felt intense and the sounds complimented it! I could see the ability to customize your spinner too, haha. Nice job!

This was amazing. These are the types of games I build and love, and it was done so well here. Great level progression and teaching the player the mechanics. Awesome job at introducing new obstacles, there's so much content! I could play this game for hours.

I can see unlocking the ability to swap midair, as it could add some cool timing puzzles. Really good job overall!!

I really like this mechanic. I've seen the clone thing done before, but never where the clones are bad. It really is great and I'd like to know how you did it in Unity so I can too! Haha.

Really nice job

I love the graphics, animation and sound! I do wish the dog was centered in the camera a bit more, so I can see where I'm going better, but overall I really like the idea. Nice job!

I love the graphics and small animations! The concept is nice, but there might be too much difficulty as the start. Maybe make the first section a bit easier to understand the basics and not be able to die. Overall, nice job!

It was really dark for me, and I think I got lost lol. I like the first person approach, just wish there was more! Nice job.

Nice. Yes, definitely! Especially when you have to do it over, I wish I thought about it sooner.

Also...did you play the whole thing just to show me that?!

I think I played this game more than I needed to, haha. It was fun and I love the graphics. It was cool to find the balance between collecting the speed but not having the time to dodge as easily. I think you could increase that by adding a small score to each lightning bolt. Overall, good job!

I really like the idea of this game, though it's super hectic and a lot of trial and error, which I think was intended? I wish I could use the items easier, as some need to be pretty precise. Beautiful audio and parallax on the title, nice job!

I like the concept, I only wish the movement was a bit easier to master (though that might have been intended?). I like how the red squares are random to allow some replay without knowing everything! Nice job 

You get a 5 in Creativity my friend, as I have never seen a snail hold a knife before. It was fun and I only wanted more, nice job!

Thank you so much for playing. Will you tell me what the shortcut is? We love when players find small things like that and it would be cool to know!

Weeping Angels! It's really cool to see them in a videogame, and it fits very well into a puzzle. Great idea and good job!


Hi, me again again. I just found the TRUE ending through level 1! I can't believe you have all these secrets, and even a new mechanic in one of them lol. Awesome!

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Just played it, and I love all of the dialog and messages that are both physical like the king, mansion, etc but have spiritual meanings. Would you want to add me on Discord? Just so it's easier to chat?

Really great! I love the concept and the design and the details you added. The minimap was great too. It was maybe missing a few sounds along the way, but overall I think it was great! Good job

Good audio and graphics! I think the player should rotate as fast as the mouse can move and not lag behind, though that may just be a gameplay choice? Good job overall, I could see this as a full game.

I love the style of this game, even if the gameplay itself was simple. Love the menu and animations as well. Good job!

I like the concept, though I feel like I walk way too slow. I was hoping I could walk faster as I go. Arrow indicators were great, good job overall!

Took me a bit to understand but I love the design and graphics. Were there hotkeys to swap between the characters? If not that would have been nice. Good job overall and I could see this as a full game with some polishing!

I love the amount of content you have and the variety in bosses. The item drops felt good too! Overall I think it's well done and doesn't need much polishing.

I love the design and style, and the storytelling was actually quite immersive at parts. It's just missing some sound effects! But overall well done!