POMO was here:
Recent community posts
Looks simple but there's a lot here. I love the breaking animation and the respawning of the blocks. The character feels good and does what I want him to do. Overall I think its really cool, just needs some sounds to accompany it! Nice job.
Wow I really love this idea. There's a lot of multi-screen-control-both games out there, but I've never seen it where you have to fail with one and succeed with the other. Very very cool! Good job :)
Cute models! And I love the particle effect on the volcano. This game is silly but fun to move around with all the freedom. When I saw foxes in the sky though, then I got a bit freaked out lol
I watched you build this on Twitch, and I think it all came together well. It's not my type of game simply because I lack the precision platforming skill, but I get that's what you were going for. I was hoping for an easy mode where all of the spikes disappear. Haha, jk. good job on the audio too!
Yes, you can tell this is unfinished but it really came together well. The boss fight surprised me, it's really good! Maybe the arrows can shoot faster, or you can lock onto your target somehow in the future. You also have sound effects, so good job overall!
This was amazing. These are the types of games I build and love, and it was done so well here. Great level progression and teaching the player the mechanics. Awesome job at introducing new obstacles, there's so much content! I could play this game for hours.
I can see unlocking the ability to swap midair, as it could add some cool timing puzzles. Really good job overall!!
I really like this mechanic. I've seen the clone thing done before, but never where the clones are bad. It really is great and I'd like to know how you did it in Unity so I can too! Haha.
Really nice job
I love the graphics and small animations! The concept is nice, but there might be too much difficulty as the start. Maybe make the first section a bit easier to understand the basics and not be able to die. Overall, nice job!
I think I played this game more than I needed to, haha. It was fun and I love the graphics. It was cool to find the balance between collecting the speed but not having the time to dodge as easily. I think you could increase that by adding a small score to each lightning bolt. Overall, good job!
I really like the idea of this game, though it's super hectic and a lot of trial and error, which I think was intended? I wish I could use the items easier, as some need to be pretty precise. Beautiful audio and parallax on the title, nice job!
I like the concept, I only wish the movement was a bit easier to master (though that might have been intended?). I like how the red squares are random to allow some replay without knowing everything! Nice job
Just played it, and I love all of the dialog and messages that are both physical like the king, mansion, etc but have spiritual meanings. Would you want to add me on Discord? Just so it's easier to chat?
Really great! I love the concept and the design and the details you added. The minimap was great too. It was maybe missing a few sounds along the way, but overall I think it was great! Good job
Good audio and graphics! I think the player should rotate as fast as the mouse can move and not lag behind, though that may just be a gameplay choice? Good job overall, I could see this as a full game.
Took me a bit to understand but I love the design and graphics. Were there hotkeys to swap between the characters? If not that would have been nice. Good job overall and I could see this as a full game with some polishing!